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Hey and thanks for checking out this UE beginner guide on material instances. In this video, you will get the basic rundown of the process of creating instances of materials that you can then use in the levels with a real-time preview. The same Unreal Engine material instance dynamic feature allows the use of these elements to be both simple and very easy. So, with this Unreal Engine material editor tutorial, you can add the same material instances to your levels as well!
Thanks for checking out my Unreal Engine tutorial and I would appreciate a like, a sub or both! 🤩
All products:
https://boosty.to/oblivion_studio_games
https://www.unrealengine.com/marketplace/en-US/profile/OBLIVION+STUDIO+GAMES?count=20&sortBy=effectiveDate&sortDir=DESC&start=0
This package is designed from the ground up so that you can create unique and attractive shield effects for your characters. The effects are suitable for the development of various projects. The asset includes ready-made materials with the instance material, as well as a shield system, which also includes many settings in the instance material and has many examples and variations. You can customize the effects of the shields as you want. The materials instance is very simple, so it will be easy for you.
Watch the video below to see some examples that go along with this asset, as well as a mini tutorial on installing a shield mesh on your character mesh:
Features:
System Energy Effect
• Materials – 1
• Material instance – 1
• Textures – 2
Material Energy Shield Effect
Material Dissolve Energy Shield Effect
• Materials – 1
• Material instance – 1
• Material function – 1
Material Glow Energy Shield Effect
• Materials – 1
• Material instance – 1
Material Grid Energy Shield Effect
• Materials – 1
• Material instance – 1
• Textures – 1
Material Stripes Energy Shield Effect
• Materials – 1
• Material instance – 1
• Textures – 1
Material Tech Energy Shield Effect
• Materials – 1
• Material instance – 1
• Textures – 2
Material Transparent Energy Shield Effect
• Materials – 2
• Material instance – 2
• Textures – 2
Number of Materials: 8
Number of Material instance: 8
Number of Textures: 8
Supported Development Platforms: Windows, Linux, Mac
Supported Target Build Platforms: Windows, Linux, Mac
Which engine would you say is the better looking at the moment? Take a look at these TECH DEMOS from different engines and enjoy all the INSANE GRAPHICS!
00:00 Unreal Engine 5 Real Time Tech Demo
07:42 Unity Tech Demo running at 30 fps at 4K on PlayStation 5
08:06 Enemy, Unity Real Time Cinematic Teaser
10:05 Zyva Dynamics Digital Human running in Unity
11:46 Criterion and BioWare showcase in Frostbite
12:47 Battlefield V, Frostbite Game Engine Footage
15:41 CryEngine 5.6 Tech Trailer featuring Hunt Showdown
18:31 Neon Noir, CryEngine Real Time Ray Traced Reflections
20:19 Arcadia, Real Time in Amazon’s Lumberyard
22:36 Deadhaus Sonata running in O3DE (Amazon’s Open 3D Engine)
23:50 Horizon Forbidden West showcase in Decima Engine
26:57 Death Stranding showcase in Decima Engine
29:12 Crimson Desert running in Blackspace Engine
#unrealengine #unrealengine5 #ue5
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Welcome to ENFANT TERRIBLE. We like to IMAGINE games, make videogame trailers and showcase new games.
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*Disclaimer:
We don’t own every material featured in this channel. This is only an informative channel to showcase several artists and developers’ work.
If you’re an artist or developer and would like to get your game or asset featured in the channel, we’ll be happy to do so! Please contact us. We would love to feature your work or create a trailer for your game!
If any of your information is missing in a video or you’ll like to update it, please do contact us!
If you’re featured in one of our videos but you don’t want to be featured anymore, please contact us before issuing a copyright strike on youtube. We will happily take your material down and therefore the channel and the other artists featured won’t be affected!
Невозможно изучать движок и технологии Unreal Engine без знакомства с сообществом этого движка, поэтому я решил начать перевод новостей с канала Unreal Engine, также планирую перевод и старых выпусков за этот год в отдельной рубрике на моём канале!!
Новый игровой движок Unreal Engine 5 позволяет разработчикам и создателям игр из разных отраслей реализовывать 3D-контент нового поколения в реальном времени и работать с большей свободой, точностью и гибкостью, чем когда-либо прежде.
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News and Community Spotlight (На Русском):
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Ссылка на оригинальное видео – News and Community Spotlight | August 11, 2022 | Unreal Engine:
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Не забудь подписаться:
! Игровой Канал GILDIA – https://www.youtube.com/channel/UCoprqa4iTXn4AxTFANL78pw
! Паблик ВКонтакте – https://vk.com/starfieldfans
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Друзья, Вы можете поддержать канал GILDIA в его развитии, а канал в свою очередь порадует Вас новым Контентом!!
Ссылка на донат: https://www.donationalerts.com/r/gildia
Альтернативная ссылка на Донат: https://www.donationalerts.com/c/gildia
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Ссылки и темы из видео (Страницы можно открыть при помощи Yandex браузера и включить автоматический перевод на русский):
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Зарегистрируйтесь сейчас на Epic MegaJam 2022 года:
https://www.unrealengine.com/en-US/blog/register-now-for-the-2022-epic-megajam?sessionInvalidated=true
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Смотрите лучшие проекты Unreal Engine с The Rookie Awards 2022!:
https://www.unrealengine.com/en-US/blog/see-the-top-unreal-engine-projects-from-the-rookie-awards-2022
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Предварительно скомпилированный Unreal Engine на Linux:
https://forums.unrealengine.com/t/pre-compiled-linux-unreal-engine-installation/609358
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Zaha Hadid Architects дает болельщикам то, что они хотят, с дизайном стадиона в реальном времени.:
https://www.unrealengine.com/en-US/spotlights/zaha-hadid-architects-gives-fans-what-they-want-with-real-time-stadium-design
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Создание на Unreal антиутопического сюрреализма и биомеханических ужасов Scorn:
https://www.unrealengine.com/en-US/developer-interviews/creating-the-unreal-dystopian-surrealism-and-biomechanical-horrors-of-scorn
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The Digital Humans are Ready for Their Close Up – SXBW 2023:
https://panelpicker.sxsw.com/vote/123325
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Леса Валенсии:
https://www.artstation.com/artwork/03gemG
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Короткометражка LUMINESCENT:
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Полная версия ролика по оживлению Витрувианского человека Леонардо да Винчи – Enzo:
https://www.artstation.com/artwork/g8nKzG
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Cистемные требования:
МИНИМАЛЬНЫЕ:
ОС: Windows 8.1 / Windows 10 (Latest Service Pack)
Процессор: CPU на 12 ядер с частотой 3.4 ГГц
Оперативная память: 64 Гбайт
Видеокарта: NVIDIA GeForce RTX 2080
DirectX: Версии 11
Место на диске: 100 Гбайт
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The music in this video:
Mass Effect – Afterlife Club theme