What *is* resolution, what should you pick for your game? What is aspect ratio? How do you manage it across different devices? These questions answered with some advice that’s both general and also some GameMaker specific tips.
▶ Edited by Vossel: https://twitter.com/Vossel
▶ Smooth pixel camera guide for GameMaker: https://www.youtube.com/watch?v=5hTYexed8-Q
▶ Pixellated Pope resolution guide: https://www.youtube.com/watch?v=jCl6zT0eQLU
▶ Support my work: https://www.patreon.com/shaunjs
A fair question… why should I use the Godot Game Engine instead of Unreal Engine or Unity? There are plenty of reasons to use each game engine (and plenty of reasons not to!).
In this videos, we look at about half a dozen ways that Godot is “better” than it’s peers. Reasons why you might wish to choose it over it’s much older and bigger competitors.
If there is interest, I can do similar videos about Unreal Engine and Unity in the future, as well as videos on why you SHOULDN’T use a game engine. Let me know if you’re interested in such videos.
https://gamefromscratch.com/godot-4-released/
The graphics used in this video are part of the current Synty Humble Bundle available here:
https://www.humblebundle.com/software/syntys-polygon-game-dev-assets-bundle-3-software?partner=gamefromscratch
———————————————————————————————————–
*Support* : https://www.patreon.com/gamefromscratch
*GameDev News* : https://gamefromscratch.com
*GameDev Tutorials* : https://devga.me
*Discord* : https://discord.com/invite/R7tUVbD
*Twitter* : https://twitter.com/gamefromscratch
———————————————————————————————————–
In this video we are going over how to build a basic structure in Unity3D. In my case, i am doing it with a basic wall. This does not include the placement of such objects, just the basic setup of a single object that can hold multiple component requirements.
We are utilizing Foreach loops multiple times throughout the video, so make sure you understand how these work, to get the most out of it!
_________
If you have any questions ask them in the comments or join our new Discord server: https://discord.gg/HRfzz58NYk
_________
Scripts used in the video:
PlayerBuilding: https://pastebin.com/V9ZKtXf5
Buildable: https://pastebin.com/ACy32mfX
_________
In this video series, Unity Basics, i am aiming to give you the tools it takes to start learning to use Unity by yourself. Hopefully you will have a basic idea of how you will go about learning and creating new and fun functionality by yourself!
A like, comment and perhaps a subscription with the bell notifications turned on, is very much appreciated! But i love you anyway for just watching 🙂
_________
0:00 Introduction
0:13 Setup
0:56 Buildable Script
2:12 PlayerBuilding
4:39 Buildable Update
5:42 Adding components
6:53 First test
7:18 Finishing PlayerBuilding
8:15 Final test
8:25 Outro
In this step-by-step Unity tutorial for beginners you will learn how to make a 3D Space Shooter in Unity.
Link to entire playlist for this tutorial series
Links mentioned in the video:
Unity Hub:
https://unity.com/download
Asset Store Packages:
SpaceSkies Free:
https://assetstore.unity.com/packages/2d/textures-materials/sky/spaceskies-free-80503
Hi-Rez Spaceships Creator Free Sample: https://assetstore.unity.com/packages/3d/vehicles/space/hi-rez-spaceships-creator-free-sample-153363
Free SF Fighter: https://assetstore.unity.com/packages/3d/vehicles/space/free-sf-fighter-11711#description
3D Games Effects Pack Free: https://assetstore.unity.com/packages/vfx/particles/3d-games-effects-pack-free-42285
Source code on GitHub:
https://github.com/gbradburn/3D-Space-Shooter-Tutorial/tree/Part-1
Intro – 0:00
Installing UnityHub/Unity – 0:50
Creating new Unity project – 2:00
Importing packages – 5:50
Creating main scene and adding space skybox – 12:35
Installing Odin Inspector (optional) – 24:10
Adding player ship – 29:10
Get ship flying around – 33:20
Match background camera rotation to main camera – 43:10
Adding “space dust” particle effects – 49:45
Input ship movement input controls – 54:54
Confine cursor to game window and hide it – 1:19:04
Outro – 1:28:42
My Links:
My itch.io site: https://midniteoilsoftware.itch.io/
Twitter: https://twitter.com/SoftwareOil
https://discord.gg/wrdqXPtw9y
https://www.facebook.com/groups/347087173378560
in case you’d like to show your support by buying me a coffee 🙂
https://ko-fi.com/gregorybradburn
An easy tutorial for typewriting-like text with sound for each letter.
No scripts, visual part and code part, very easy.
With comments.
With a system to change the language.
Made in Game maker studio 2 v2022.5.0.8
Free download in marketplace for game maker 🙂
https://marketplace.yoyogames.com/assets/11107/text_typewriter_sound
**MAKE SURE YOU HAVE ENOUGH STORAGE SET ASIDE. NvRTX Builds can take up to 100 GB of storage space or more!**
After learning about the realtime Cautic abilities of NvRTX, I had to learn how to do it. Upon discovering that there was little to follow and long tutorials I knew it was a good opportunity to share my knowledge and what I’ve learned along the way while figuring out how to setup and make caustics realtime!
Get TWO MONTHS FREE on Artlist.io Music!
➤ https://artlist.io/Owen-3099174
My Website & Portfolio:
➤ www.owenjenkinsdesign.com
Links & Educational Resources for Artists!
➤ Poliigon – Get 3D assets when you sign up! – https://www.poliigon.com?ref=owenjenkins
➤ The Futur – Learn Business & Crative Skills (free resources link) – https://thefutur.com/learn#business
➤ The Futur – Build Your Own Youtube Channel –
https://academy.thefutur.com/a/aff_66ycxrkc/external?affcode=112836_gy44td02
➤ The Futur – How To Find Clients – https://academy.thefutur.com/a/aff_crm8m22x/external?affcode=112836_gy44td02
Social Media Portfolio:
➤ https://www.instagram.com/owenjenkins…
➤ https://www.instagram.com/therealmeta…
➤ https://www.linkedin.com/in/owenjenki…
➤ https://twitter.com/therealmetalore
➤ https://www.tiktok.com/@therealmetalore?
Sign up to Milanote for free with no time limit: https://milanote.com/gamedevguide0422
Let’s take a look at some not-so commonly known things that you can do in Unity and C#. Hopefully there’s something useful in here, leave your own tips in the comments section below! 👇🏻
Chapters:
00:00 – Intro
01:05 – Sponsor
02:11 – 01 – Start As A Coroutine
02:45 – 02 – Find And Customize Shortcuts
03:30 – 03 – Temporary Backup Files
04:27 – 04 – Locking and Duplicating The Inspector
05:11 – 05 – Reveal Serialized Property Names
05:58 – 06 – Swap Inherited Components in Debug Mode
07:00 – 07 – Polymorphic Lists
08:07 – 08 – Get Icons from Unity Objects
09:33 – 09 – Embedded Scriptable Object Editing
10:42 – 10 – Modal Editor Windows
11:34 – 11 – The [MovedFrom] Attribute
12:42 – Bonus Tip – Auto-Fix Imports in VS
13:06 – Outro
💡 Get One-Month Free of Skillshare Premium – https://skl.sh/MKR826
Use these links to grab some cool assets from the asset store:
Get the Must Have Assets! – https://assetstore.unity.com/top-assets/top-download?aid=1101la6X4
Free Unity Assets! – https://assetstore.unity.com/top-assets/top-free?aid=1101la6X4
New on the Asset Store! – https://assetstore.unity.com/top-assets/top-new?aid=1101la6X4
Top Paid Asset Store Packages – https://assetstore.unity.com/top-assets/top-paid?aid=1101la6X4
Asset Store Partners – https://assetstore.unity.com/lists/asset-store-partners-6?aid=1101la6X4
——————————————————————————–
Socials and Other Stuff: