ArcGIS Maps SDK for Unity Tutorial: 3D Object Scene Layer Attribute Filtering



Class is in session! In this tutorial, I will give you some hands-on experience of how you can work with attributes in 3D objects that are included in video games. Specifically, in this tutorial, you will learn how you can use C# code via the ArcGIS Maps SDK for Unity to programmatically access attributes contained in a 3D Object Scene layer. Using this approach, you can use attributes to modify the display of game objects. The hands-on example is based on a tutorial that is linked below. However, I make a point of showing you how you can start to think independently from the tutorial so that you can begin to build your own map-based video game experiences. If you are interested in learning more about how geographic information systems (GIS) can be used to build video games using the Unity technology, this video will be of interest for you to get started in this direction. This video was recorded during one of my lectures at the Rochester Institute of Technology and is part of a bigger series on how to begin using the ArcGIS Maps SDK for Unity
Additional Resources:
Slides and datasets for this video can be downloaded from:

http://gisfordisastermanagement.com/youtube/

3D attributes filtering Tutorial: https://developers.arcgis.com/unity/layers/3d-attributes/

Software:

21-day ArcGIS Pro trial – https://www.esri.com/en-us/arcgis/products/arcgis-pro/trial

ArcGIS Maps SDK for Unity: https://developers.arcgis.com/unity/

Unity: https://unity.com/download

If you liked this and other videos on the geographic information science channel, please like these videos, leave comments, or subscribe to this channel so you can stay informed of new videos.

Subscribe to this channel:
https://www.youtube.com/user/GIScienceRIT/?sub_confirmation=1

Also, feel free to contact me if you have any questions, I love hearing from the YouTube community.

Thanks for stopping by!

Brian Tomaszewski, Ph.D.
@bangeobrian
http://gisfordisastermanagement.com/
https://www.linkedin.com/in/brian-tomaszewski-452b1387/

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Tutorial 1.1: How to create a DMX lighting console in Unreal Engine 5 – Equipment Specifications



Lesson 1.1 – It isn’t a requirement to have the same equipment as me, or even to have any equipment to get something from this tutorial, but if you do want to know what I’m using, in this lesson we go through all of the equipment I have and what it does.

In this tutorial, you will learn how to create a DMX lighting console in Unreal Engine 5. This will allow you to control your lights using the powerful Unreal Engine editor!

Unreal Engine is a powerful game engine that enables developers to create AAA-quality games. The Blueprints system is one of the core features of Unreal Engine, and it allows developers to create complex gameplay systems without code. In this tutorial series, we’ll be using Unreal Engine’s Blueprints system to create a basic DMX lighting console. This console will allow us to control DMX lighting fixtures without any specific hardware or software. By the end of this series, you’ll have a solid understanding of Unreal Engine’s Blueprints system and how to use it to create complex gameplay systems. Thanks for watching!

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10 Unreal Engine Tips for Teachers



Ten tips I wish I would have known before teaching with Unreal Engine

0:00 Video Start
1 – 1:16 Saving diskspace when instilling Unreal Engine
2 – 1:22 RMB Scrolling
3 -1:50 Reroute Nodes and Shift + Deleting
4 -3:02 Showing only modified properties
5 – 4:26 Gizmo super powers!!!
6 – 6:00 Key binding made easy
7 – 6:51 Enable/Disable tooltips (slate.enabletooltips 0)
8 – 8:24 Selecting multiple
9 – 9:30 Selecting translucent objects
10 – 10:22 Accessing an asset in the Content Browser or Accessing its editor window

Part 2: https://youtu.be/Y3rfTbgnB_k
Part 3: https://youtu.be/77VJGDVG4bA

As you learn more tips that will help teachers and their students leave them in a comment below. 🙂

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ArcGIS Maps SDK for Unity Tutorial: Adding 3D Scene Layer Objects and Creating a Scene using C#



Class is in session! In this tutorial, I will give you some hands-on experience of how you can start to begin to build video games using the ArcGIS Maps SDK for Unity. Specifically, in this tutorial, you will learn how you can add 3D Objects Scene layers that are published to ArcGIS online into a Unity scene that will be used to create a map using the ArcGIS Maps SDK for Unity. In particular, I will show you how you can create the scene using C# code. The hands-on example is based on a tutorial that is linked below. However, I make a point of showing you how you can start to think independently from the tutorial so that you can begin to build your own map-based video game experiences. If you are interested in learning more about how geographic information systems (GIS) can be used to build video games using the Unity technology, this video will be of interest for you to get started in this direction. This video was recorded during one of my lectures at the Rochester Institute of Technology and is part of a bigger series on how to begin using the ArcGIS Maps SDK for Unity
Additional Resources:
Slides and datasets for this video can be downloaded from:
http://gisfordisastermanagement.com/youtube/
Display a map (C# API) Tutorial: https://developers.arcgis.com/unity/maps/tutorials/display-a-map-api/
Software:
21-day ArcGIS Pro trial – https://www.esri.com/en-us/arcgis/products/arcgis-pro/trial
ArcGIS Maps SDK for Unity: https://developers.arcgis.com/unity/
Unity: https://unity.com/download
If you liked this and other videos on the geographic information science channel, please like these videos, leave comments, or subscribe to this channel so you can stay informed of new videos.
Subscribe to this channel:
https://www.youtube.com/user/GIScienceRIT/?sub_confirmation=1
Also, feel free to contact me if you have any questions, I love hearing from the YouTube community.
Thanks for stopping by!
Brian Tomaszewski, Ph.D.
@bangeobrian
http://gisfordisastermanagement.com/
https://www.linkedin.com/in/brian-tomaszewski-452b1387/

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Unreal Engine Tips & Tricks in Urdu/Hindi – 01



How to set #pivots of 3d asset, make your scene sharp, add contact shadows and add displacement to your 3d assets in #unrealengine.
0:00 – Intro
0:20 – How to change pivot
2:00 – How to make scene sharp using console command
3:12 – Add contact shadows
4:33 – How to add #displacement
7:13 – Outro

#megascans #quixel #environment #tips #tricks #displacement #shadow #epicgames

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