How to make a dialogue system in Godot like Monkey Island: part 1 analysis phase

How to make a dialogue system in Godot like Monkey Island: part 1 analysis phase


In this series, we will learn how to create a Monkey Island-style dialog system using natural language processing techniques. We will start by exploring why Monkey Island-style dialogs are so popular and analyzing their structure, then we will move on to implementing the dialog system using modern techniques such as tokenizers, part-of-speech tagging, and document similarity algorithms. Finally, we will look at how to modify and extend the dialog system to suit different applications. By the end of this series, you will have the knowledge to create your own natural language dialog system that can be used for interactive applications.

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