The Arena: A Multiplatform Gaming News Podcast Morning Show! Unreal Engine 5 and New Tomb Raider!

Welcome to The Arena Podcast Morning Show! Gaming News Monday through Fridays from 4:30am PDT/7:30am EST Come join us to get the latest in video game news…and have some morning coffee as well…In Full Effect!
The Arena: A Multiplatform Gaming News Podcast Morning Show! Airs weekday mornings from 4:30am PDT/7:30am EDT Monday through Friday! In the Morning Show! we go over the latest news from the world of video games and the video game industry…. and have a morning coffee as well! 🙂

Welcome to The Arena Productions YouTube channel! This channel is dedicated to creating content related to video games and the gaming industry as well as videos focusing on entertainment and pop-culture!
The Arena: A Multiplatform Gaming News Podcast focuses on the gaming industry and weekly multiplatform gaming news topics. To receive all future episodes instant/ad free and access to additional content, come support us over on Patreon! Go to for more details on how you can support the show!
The website for the audio version of the podcast:
Spotify link:

Come follow Expat, who is the host and founder of The Arena: A Multiplatform Gaming News Podcast and the content creator for this channel AND The Arena Productions on Patreon and all it’s content over on social media:


TOP Game NEWS #5 🔥 Unity and .NET, what’s next…

⚡️Наш портал⚡️

В этом выпуске вы узнаете ⏩ Unity объявила о планах полностью отказаться от Mono .NET Runtime. Microsoft представили Project Acoustics 3D Audio с возможностью интеграции в Юнити и Unreal Engine. Какие самые продаваемые новинки апреля в Steam. Сколько заработала с момента релиза Apex Legends Mobile и что у нового у CD PROJECT RED.

0:00 Вступление
0:19 Unity and .NET, what’s next?
1:24 Новая аудио-система от Microsoft
2:16 Самые продаваемые новинки апреля в Steam
3:32 Apex Legends Mobile заработала почти $5 млн за неделю с момента релиза
4:40 За два года общий доход «небольших» разработчиков в App Store вырос на 113%
5:48 Падение акций CD PROJECT – история
8:26 Квартальный отчет о рекордной выручке CD PROJECT
9:43 Завершение


По всем вопросам


#gamenews #gamedev #Unity3D #devnews #videogamenews

Все упомянутые товарные знаки являются собственностью соответствующих владельцев, а в частности, и


Unreal Engine 5: The OpenXR Convergence

Support for Windows Mixed Reality (including HoloLens) in the Unreal Engine is transitioning to OpenXR. Why. When (Now!). How. What app developers need to know.

Join the Mixed Reality Developer Program to get the latest on our developer tools, events, and early access offers:

Participate in the Mixed Reality Dev Days Online Hackathon now through July 8, 2022. Register to join at


Nouveau Tomb Raider | Max Payne | Pixel War ! | Unreal Engine 5 | … | LES GAMING NEWS

Dans LES GAMING NEWS, on fait le point sur l’actu jeux vidéo de la semaine…

Au menu de ces GAMING NEWS #14 :

00:00 – Intro et générique
00:23 – La Guerre des Pixels sur Reddit !
01:46 – Unreal Engine 5 lancé / Annonce de Tomb Raider
04:13 – Les gagnants des BAFTA
05:01 – Collaboration LEGO x Epic Games
05:53 – Monkey Island de retour !
06:28 – Deux remakes pour Max Payne !
07:36 – Trek to Yomi daté !
08:11 – eFootball 2022 : La v1.0 débarque !
08:46 – Un show PlayStation VR2 imminent ?
09:24 – Le Zap – L’actu de la semaine en bref…
14:38 – Le One More : Slipstream – 1er vidéo Gameplay sur la chaîne !


Voir ou revoir toutes les vidéos LES GAMING NEWS ►


N’hésitez pas à découvrir mon autre chaîne dédiée aux jeux de football, et plus particulièrement à PES ►


UN POUCE BLEU ► Si tu as aimé cette vidéo !
ABONNE-TOI ! ► Pour m’apporter ton soutien !
ACTIVE LA CLOCHE ► Si tu souhaites être averti de l’arrivée des prochaines vidéos !
LAISSE UN COMMENTAIRE ► Si tu souhaites réagir à la vidéo ou me laisser un message !
PARTAGE ► Si tu souhaites faire connaître cette vidéo ou ma chaîne à ta communauté !



🧠 Unreal Engine 5 Pro Tip! Using the Dot Product Function for Desaturation Controls!

🧠 Unreal Engine 5 Pro Tip! Using the Dot Product Function for Desaturation Controls!

In this week’s lesson, we will be exploring how to use the Dot Product function in Unreal Engine to achieve desaturation controls in your shader. The Dot Product function is a powerful tool that allows users to multiply two vectors together and then normalize the result. This can be used to calculate the brightness of a pixel, and then it can be used to desaturate certain areas of the shader. By using this function, users can create more dynamic and interesting shaders. Additionally, with the desaturation controls, it is possible to create both subtle and dramatic effects. This makes the Dot Product function a versatile tool for creating a wide variety of shader effects.

See this video at it’s original source here.