Tutorial 1.1: How to create a DMX lighting console in Unreal Engine 5 – Equipment Specifications



Lesson 1.1 – It isn’t a requirement to have the same equipment as me, or even to have any equipment to get something from this tutorial, but if you do want to know what I’m using, in this lesson we go through all of the equipment I have and what it does.

In this tutorial, you will learn how to create a DMX lighting console in Unreal Engine 5. This will allow you to control your lights using the powerful Unreal Engine editor!

Unreal Engine is a powerful game engine that enables developers to create AAA-quality games. The Blueprints system is one of the core features of Unreal Engine, and it allows developers to create complex gameplay systems without code. In this tutorial series, we’ll be using Unreal Engine’s Blueprints system to create a basic DMX lighting console. This console will allow us to control DMX lighting fixtures without any specific hardware or software. By the end of this series, you’ll have a solid understanding of Unreal Engine’s Blueprints system and how to use it to create complex gameplay systems. Thanks for watching!

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11 Things You (Probably) Didn’t Know You Could Do In Unity



Sign up to Milanote for free with no time limit: https://milanote.com/gamedevguide0422
Let’s take a look at some not-so commonly known things that you can do in Unity and C#. Hopefully there’s something useful in here, leave your own tips in the comments section below! 👇🏻

Chapters:
00:00 – Intro
01:05 – Sponsor
02:11 – 01 – Start As A Coroutine
02:45 – 02 – Find And Customize Shortcuts
03:30 – 03 – Temporary Backup Files
04:27 – 04 – Locking and Duplicating The Inspector
05:11 – 05 – Reveal Serialized Property Names
05:58 – 06 – Swap Inherited Components in Debug Mode
07:00 – 07 – Polymorphic Lists
08:07 – 08 – Get Icons from Unity Objects
09:33 – 09 – Embedded Scriptable Object Editing
10:42 – 10 – Modal Editor Windows
11:34 – 11 – The [MovedFrom] Attribute
12:42 – Bonus Tip – Auto-Fix Imports in VS
13:06 – Outro

References:
Icons – https://github.com/halak/unity-editor-icons
Scriptable Object Editing – https://forum.unity.com/threads/editor-tool-better-scriptableobject-inspector-editing.484393/

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Use these links to grab some cool assets from the asset store:

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Free Unity Assets! – https://assetstore.unity.com/top-assets/top-free?aid=1101la6X4
New on the Asset Store! – https://assetstore.unity.com/top-assets/top-new?aid=1101la6X4
Top Paid Asset Store Packages – https://assetstore.unity.com/top-assets/top-paid?aid=1101la6X4
Asset Store Partners – https://assetstore.unity.com/lists/asset-store-partners-6?aid=1101la6X4

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How To set Up Teleportation In Unity | Unity beginner guides #shorts



A follow up on the How to Remake Pacman In Unity video which delves into how Teleportation is Implemented In Unity and of course its not The way buy A way of doing teleportation in unity

#shorts
#pacman
#Shorts

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Top Down Tutorial in Gamemaker #8 Automating Tiles



Link to Discord topic for Homework question – https://discord.com/channels/961794088380817429/104952281042439372

Ensure you Like and Subscribe for more exciting Gamemaker content, or check out https://slyddar.com/ for more info.

At the end of this series the player will shoot enemies with his bow, and even throw bombs to deal area of effect damage. The enemies will have path finding algorithms, and we’ll add visual effects to make a cool game you can show your friends.

** What will I learn? **
In this tutorial we continue our top down journey towards Gauntlet as we implement auto tiling for our wall, floor and shadows. We then set up an automatic method of placing the collision tiles and enemies, before introducing some homework requiring you to implement some additions yourself.

NOTE: Patreon supporters can download the source code for this tutorial, and also watch any bonus content, over on the Patreon site – https://www.patreon.com/Slyddar
Also I am offering my Tile Based Moving Platform Engine for free, if you have donated at least $20 through Patreon. Contact me if you qualify for this offer.
Additionally, my Tile Based Moving Platform Engine is available at 25% off, as mentioned in the video. Use this link – https://slyddar.itch.io/gm-collisions

Keepers of Pyrite is currently a work in progress. To get the latest information, follow at https://twitter.com/KeepersOfPyrite or check out the KoP channel in the Discord.

The asset pack for this tutorial can be downloaded for FREE here –
** IMPORTANT! ** You don’t need to request access to download this. Find the download button up the top right and just download the zip file.
https://drive.google.com/file/d/10A69QMENva1TrUFVn1gJEos_W-HfJt-T/view?usp=sharing
Some sprites shown are from this collection – https://0x72.itch.io/dungeontileset-ii

If you want to learn more GML, check out my Udemy course using the coupon code from my site, which will give almost 90% off.
How to make Tile Based Platform Games with Gamemaker Sudio 2 – Discounted Coupon Code – https://slyddar.com/2022/03/01/tile-based-platformer/

The trial version of Gamemaker Studio 2 can be used, and is available here –
https://www.yoyogames.com/get

Join our community Discord – https://discord.gg/tj7FsgKzkb

Follow me on Twitter for more Gamemaker content
Twitter – https://twitter.com/slyddar

Facebook – https://www.facebook.com/slyddar

If you want to be notified of my new content, or things related to Gamemaker, sign up to my newsletter – http://eepurl.com/dHBHyn

Gamemaker Studio 2 is made by Yoyo Games.

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Move And Collide with Slopes – Gamemaker Tutorial



Ensure you Like and Subscribe for more exciting Gamemaker content, or check out https://slyddar.com/ for more info.

Gamemaker has just released a new move_and_collide function, which allows you to program simple collisions in a very efficient way. You can have a platformer with slopes with a very small amount of code.

** What will I learn? **
In this overview I show how to implement collisions using this new function, and solve a few issues you might encounter when implementing it yourself.

Chapters
Sprites – 0:56
Objects – 2:02
Create Event – 2:53
Room Design 3:23
Step Event – 9:03

The First Platformer course mentioned in the video will be available shortly, but sign up to my mailing list below to be notified when it’s released, and also to receive a special coupon code at launch.

NOTE: Patreon supporters can download the source code for this tutorial, and also watch any bonus content, over on the Patreon site – https://www.patreon.com/Slyddar
Also I am offering my Tile Based Moving Platform Engine for free, if you have donated at least $20 through Patreon. Contact me if you qualify for this offer.
Additionally, my Tile Based Moving Platform Engine is available at 25% off via this special link for viewers of my videos – https://slyddar.itch.io/gm-collisions

Keepers of Pyrite is currently a work in progress. To get the latest information, follow at https://twitter.com/KeepersOfPyrite or check out the KoP channel in the Discord.

If you want to learn more GML, check out my Udemy course using the coupon code from my site, which will give almost 90% off.
How to make Tile Based Platform Games with Gamemaker Sudio 2 – Discounted Coupon Code – https://slyddar.com/2022/03/01/tile-based-platformer/

The trial version of Gamemaker Studio 2 can be used, and is available here – https://www.yoyogames.com/get

Join our community Discord – https://discord.gg/tj7FsgKzkb

Follow me on Twitter for more Gamemaker content
Twitter – https://twitter.com/slyddar

Facebook – https://www.facebook.com/slyddar

If you want to be notified of my new content, or things related to Gamemaker, sign up to my newsletter – http://eepurl.com/dHBHyn

Gamemaker is made by Yoyo Games.

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Unity3D Tutorial C# – How to move Object (with deltaTime explanation)



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