– The Heretic short film by Unity
– Enemies – real-time cinematic teaser by Unity
– Lion: A glimpse of the future with Unity Art Tools by Unity
– Adam by Unity
– Book of the Dead – Unity Interactive Demo – Teaser
– The Blacksmith – GDC 2015
Unity is a game development platform developed by Unity Technologies. Unity allows users to create mobile and desktop applications, games, and 3D environments. The Unity engine is made up of many different components, including a 3D engine, a 2D engine, a networking stack, an OS integration and more. All of these features make it versatile for creating various applications.
Many movies have been made using the Unity engine. The most famous Unity project is undoubtedly the Avengers. This movie was created using the 3D engine in Unity and featured an entirely new scenes rendered in real time. This made for a flawless and realistic movie experience. Other projects used the Unity engine to create teaser videos for future projects- such as creating models for movies or games. This allowed creators to show off their work without creating a full project.
A fair question… why should I use the Godot Game Engine instead of Unreal Engine or Unity? There are plenty of reasons to use each game engine (and plenty of reasons not to!).
In this videos, we look at about half a dozen ways that Godot is “better” than it’s peers. Reasons why you might wish to choose it over it’s much older and bigger competitors.
If there is interest, I can do similar videos about Unreal Engine and Unity in the future, as well as videos on why you SHOULDN’T use a game engine. Let me know if you’re interested in such videos.
The graphics used in this video are part of the current Synty Humble Bundle available here:
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You can buy the game here: https://store.steampowered.com/app/1963520/Cygnus_Enterprises/
Join us live with Team Miaozi as we get a first time behind the scenes look at Cygnus Enterprises.
We’ll be joined by:
– Lead Programmer, Brian Cox
– Product Manager, Oscar Lopez
– Senior AI Programmer, Louis Mondesir
We’ll be discussing this history of the studio, the game’s design, their data driven approach, level design tools, making builds and AI Implementation.
Link 1: https://w4games.com/2022/09/13/w4-games-raises-8-5-million-to-support-godot-engine-growth/
Link 2: https://w4games.com/2022/08/12/w4-games-donates-direct3d-12-support-to-godot/
#w4games #godotengine #godot #indiedev #gamedev #gamedevelopment #gameindustry #videogames #indiegames #madewithgodot #makegames #development
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In film and TV, Unreal Engine and virtual production go hand in hand. But did you know you can use it during the concept stage—even for quick sketches? Learn how to create stunning 2D/3D storyboards in-engine with the free ILIAD and EPOS plugins and start connecting artists up and down the chain.
We’re excited to bring you sessions from Unreal Fest 2022, available to watch on demand: https://www.unrealengine.com/en-US/events/unreal-fest-2022
Learn about Unity’s roadmap for 2023 and get an overview of Unity’s vision. We will tell you about upcoming developments for the Data-Oriented Technology Stack (DOTS), graphics, artist tooling, multiplayer games, and more.
Andrew Bowell, Product Management, Core Engineering (Unity)
Marika Nakamura, Product Management Performance, Performance and Profiling (Unity)
Ali Mohebali, Product Management, Graphics (Unity)
Danny Oakes, Product Management, Professional Artistry (Unity)
Laurent Gibert, Product Management, DOTS & Multiplayer (Unity)
Martin Best, Product Management, Core Engineering (Unity)
Marie-Christine Babin, Product Management, Creator DevOps (Unity)
Learn more about Unity’s vision for Games: https://on.unity.com/3TTdfCq
00:31 What are we talking about
03:30 A stable platform and core
11:23 Profiling and performance
14:27 Rendering that scales
23:37 Artistry tools
26:03 Multiplayer development
31:25 DOTS and ECS
41:11 Platform reach
48:58 Empowering team development
53:06 Wrap up
Godot just announced they were removing VisualScript from Godot 4. I think this decision is the correct one, but I do also believe the conclusions for why it failed that they have drawn are the wrong ones.
This video looks at the 3 most popular forms of visual scripting in various game engines, discusses the merits of each, then gets into why I think Godot are drawing the wrong conclusions on why their visual scripting implementation failed.
Godot Removing VisualScript From Godot 4:
Microsoft MakeCode Arcade Tutorial:
GDevelop 5 Game Engine Revisited:
Codeless Visual Scripting Game Engines:
Nowadays mobile game market has become so vast and popular in game development, for that we made this video to find out is Unity Engine good for mobile games.
Inspirationtuts 3D Channel: