GODOT Engine TUTORIAL #7: Make Your First 2D PLATFORMER GAME with GODOT: PLATFORMS and LADDERS



GODOT Engine TUTORIAL #7: Make Your First 2D PLATFORMER GAME with GODOT: PLATFORMS and LADDERS

In this video, we are creating new elements for the level design that will allow us to expand the level with new mechanics. We are referring to moving platforms and ladders.

Also, as the project is growing, we are taking a look at structuring it correctly, mainly from the point of view of the scripts that we have been creating and keeping on the root folder.

To make it easier to understand the main difference between the different engines that we are covering, we have thought of implementing the same game with the resources.

Since in G Develop we have already started to put the foundations on a new platformer for the Melee tutorials, we have decided to use it too with the other game engines..

Timestamps
00:00 Introduction
00:47 Adding moving platforms
18:03 Adding Ladders
32:28 Project Structure

Resources:

Torch used as reference
https://atole6.itch.io/2d-pixelart-torch

Hearts UI used as reference
https://swooshwhoosh.itch.io/heartsui

Start Screen Image reference
https://www.wallpaperflare.com/gray-concrete-castle-landscape-clouds-hills-trees-pixels-wallpaper-mrlsj
Based on Defender of the Crown II for the Amiga
Published: 1993, Commodore
Developer: Master Designer Software

Previous Resources

The game juice/mojo referred in the video:
Jan Willem Nijman – Vlambeer – “The art of screenshake” at INDIGO Classes 2013

Secrets of Game Feel and Juice

SOUND & MUSIC
Swoosh Sword
https://freesound.org/people/ihitokage/sounds/395352/

HIT Enemy
https://freesound.org/people/Swedger/sounds/170636/

Player hit
https://freesound.org/people/Jofae/sounds/361636/

Music

https://freemusicarchive.org/music/defrini#contact-artist

The resources will be posted in our website
https://game-developers.org/news/godot-engine-2d-platformer-tutorial/
https://game-developers.org/godot-engine-2d-platformer-tutorial/

GDQuest Finite State Machine Tutorial with Classes
https://www.gdquest.com/tutorial/godot/design-patterns/finite-state-machine/

Make Your First 2D Game with Godot: Level & Player is the video that you are watching. Want to see the same game being developed in other tools?
Make Your First 2D Game with Gdevelop

Make Your First 2D Game with Defold

Make Your First 2D Game with Construct 3

We have a twitch channel too now, where we are thinking in live streaming
https://twitch.tv/gamedeveloperz

Stay tune, and don´t forget to subscribe, it will certainly support us.

▶ Please Subscribe : https://bit.ly/GameDevelopers ▶
▶ Donate: https://www.patreon.com/game_developers ▶
▶ Our Store: https://game-developers.org/shop ▶

Godot is a 2D and 3D, cross-platform, free and open-source game engine released under the MIT license. It was initially developed by Argentinians Juan Linietsky and Ariel Manzu for several companies in Latin America prior to its public release. The development environment runs on multiple operating systems including Linux, BSDs, macOS, and Microsoft Windows. Godot can create games targeting PC, mobile, and web platforms.(Source: Wikipedia)

you can download the GODOT Game engine from.
https://godotengine.org/download

http://www.game-developers.org
https://www.facebook.com/videogamedevevelopers

https://game-developers.itch.io/

▶ Please Subscribe : https://bit.ly/GameDevelopers ▶
▶ Donate: https://www.patreon.com/game_developers ▶
▶ Our Store: https://game-developers.org/shop ▶

#gamedev #indiedev #godot #madewithgodot #gamedevelopers
from Game Developers to Game Developers, sharing knowledge

MAKING YOUR WAY INTO THE GAMES INDUSTRY

source

New Godot Game Engine Release 3 5 Features /Fixes



After 9 months of development, Godot 3.5 is out and it comes fully packed with features and quality of life improvements!
Article link: https://godotengine.org/article/godot-3-5-cant-stop-wont-stop
download link: https://godotengine.org/download

source

GODOT Engine TUTORIAL #6: Make Your First 2D PLATFORMER GAME with GODOT: GAME FLOW & PLAYER LIVES



GODOT Engine TUTORIAL #6: Make Your First 2D PLATFORMER GAME with GODOT: GAME FLOW & PLAYER LIVES

In this video, we are going to concentrate on the overall game flow for the game. We are going to add checkpoint and respawn to the game. We are also adding A Start Screen where we will fall back when the player dies. We will also add a death feature for when the player falls from a platform, and fine tune some elements in the life of the player. At the end we will be polishing some bugs that we were dragging along.

To make it easier to understand the main difference between the different engines that we are covering, we have thought of implementing the same game with the resources.

Since in G Develop we have already started to put the foundations on a new platformer for the Melee tutorials, we have decided to use it too with the other game engines..

Timestamps
00:00 Introduction
00:49 Adding Checkpoints and Respawns
15:59 Adding a Death Zone when falling from platforms
21:40 Adding a Start Screen
30:41 Adding Player Lives
38:10 Fixing Player’s Knockback bug

Resources:

Torch used as reference
https://atole6.itch.io/2d-pixelart-torch

Hearts UI used as reference
https://swooshwhoosh.itch.io/heartsui

Start Screen Image reference
https://www.wallpaperflare.com/gray-concrete-castle-landscape-clouds-hills-trees-pixels-wallpaper-mrlsj
Based on Defender of the Crown II for the Amiga
Published: 1993, Commodore
Developer: Master Designer Software

Previous Resources

The game juice/mojo referred in the video:
Jan Willem Nijman – Vlambeer – “The art of screenshake” at INDIGO Classes 2013

Secrets of Game Feel and Juice

SOUND & MUSIC
Swoosh Sword
https://freesound.org/people/ihitokage/sounds/395352/

HIT Enemy
https://freesound.org/people/Swedger/sounds/170636/

Player hit
https://freesound.org/people/Jofae/sounds/361636/

Music

https://freemusicarchive.org/music/defrini#contact-artist

The resources will be posted in our website
https://game-developers.org/news/godot-engine-2d-platformer-tutorial/
https://game-developers.org/godot-engine-2d-platformer-tutorial/

GDQuest Finite State Machine Tutorial with Classes
https://www.gdquest.com/tutorial/godot/design-patterns/finite-state-machine/

Make Your First 2D Game with Godot: Level & Player is the video that you are watching. Want to see the same game being developed in other tools?
Make Your First 2D Game with Gdevelop

Make Your First 2D Game with Defold

Make Your First 2D Game with Construct 3

We have a twitch channel too now, where we are thinking in live streaming
https://twitch.tv/gamedeveloperz

Stay tune, and don´t forget to subscribe, it will certainly support us.

▶ Please Subscribe : https://bit.ly/GameDevelopers ▶
▶ Donate: https://www.patreon.com/game_developers ▶
▶ Our Store: https://game-developers.org/shop ▶

Godot is a 2D and 3D, cross-platform, free and open-source game engine released under the MIT license. It was initially developed by Argentinians Juan Linietsky and Ariel Manzu for several companies in Latin America prior to its public release. The development environment runs on multiple operating systems including Linux, BSDs, macOS, and Microsoft Windows. Godot can create games targeting PC, mobile, and web platforms.(Source: Wikipedia)

you can download the GODOT Game engine from.
https://godotengine.org/download

http://www.game-developers.org
https://www.facebook.com/videogamedevevelopers

https://game-developers.itch.io/

▶ Please Subscribe : https://bit.ly/GameDevelopers ▶
▶ Donate: https://www.patreon.com/game_developers ▶
▶ Our Store: https://game-developers.org/shop ▶

#gamedev #indiedev #godot #madewithgodot #gamedevelopers
from Game Developers to Game Developers, sharing knowledge

MAKING YOUR WAY INTO THE GAMES INDUSTRY

source

GODOT Engine TUTORIAL #5:  Make Your First 2D PLATFORMER GAME with GODOT:  GAME FEEL & JUICE

GODOT Engine TUTORIAL #5: Make Your First 2D PLATFORMER GAME with GODOT: GAME FEEL & JUICE


GODOT Engine Tutorial #05: Make Your First 2D PLATFORMER GAME with GODOT: implementing GAME FEEL & JUICE is a comprehensive tutorial that teaches how to create a 2D platformer game in the GODOT engine. The tutorial covers topics such as setting up the game environment, adding animation, creating the player character, and implementing game feel and juice. It also includes instructions on how to add camera control, physics, and other game elements. Finally, the tutorial provides tips on how to make the game more fun and engaging with game feel and juice. By the end of this tutorial, readers will have created a full-featured 2D platformer game with unique game feel and juice.

See this video at it’s original source here.