HUD tracking and transparency is an essential part of game design, as it allows players to easily understand their progress and objectives in a game. This can be especially important in open-world games, where objectives can be far apart and require a lot of coordination and exploration. The most straightforward way to track HUD from a normal scene is to create a pop-up window that appears whenever a player moves to a new location or completes an objective, displaying all the relevant information about their current progress. This can include information such as the player’s current location, objectives, items, and any other pertinent details. Additionally, players should be able to customize the display of the window, allowing them to see only the information they need at any given moment. This type of HUD tracking can help to make games more transparent, allowing players to easily keep track of their progress, while also providing a sense of accomplishment when they complete an objective or reach a new location.
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