Tutorial 1.1: How to create a DMX lighting console in Unreal Engine 5 – Equipment Specifications



Lesson 1.1 – It isn’t a requirement to have the same equipment as me, or even to have any equipment to get something from this tutorial, but if you do want to know what I’m using, in this lesson we go through all of the equipment I have and what it does.

In this tutorial, you will learn how to create a DMX lighting console in Unreal Engine 5. This will allow you to control your lights using the powerful Unreal Engine editor!

Unreal Engine is a powerful game engine that enables developers to create AAA-quality games. The Blueprints system is one of the core features of Unreal Engine, and it allows developers to create complex gameplay systems without code. In this tutorial series, we’ll be using Unreal Engine’s Blueprints system to create a basic DMX lighting console. This console will allow us to control DMX lighting fixtures without any specific hardware or software. By the end of this series, you’ll have a solid understanding of Unreal Engine’s Blueprints system and how to use it to create complex gameplay systems. Thanks for watching!

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Mastering Obstacle Creation in Godot: Create 2D Platformer Game in 2023 | Part 4



Creating a 2D platformer game in 2023 has never been easier. With the help of the Godot game engine, anyone can develop their own platformer game with relative ease, regardless of their coding experience. This tutorial will provide step-by-step instructions, as well as tips and tricks to help you create a unique and enjoyable platformer game. We will cover topics such as game design, setting up Godot, and scripting. By following this tutorial, you will have all the information and resources you need to create a 2D platformer game with Godot in 2023. So, let’s get started and create something special!

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Timestamps
00:00 Create Obstacle Scene
00:38 Fire Sprite
00:46 Fire Animation
01:27 Area2D and StaticBody2D for Fire
02:41 Attach Script
03:20 Handle Fire Script
03:45 Handle Hurt method on Player Script
04:39 Connect Player Methods to Fire Script with Group
05:27 Invoke hurt function within Fire Script
06:07 Handle Collision
08:17 Add Fire Scene to Main Scene
09:06 Test the game
09:37 Fix area_entered to body_entered
10:50 Fix fire animation that won’t work
11:17 Animate when the player got hurt
14:37 Fix blinking hurt animation
15:51 Finish Creating Obstacle
16:03 Ending
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[Unreal Engine] Do you need it? Intro to Series | Character Movement Component In-Depth



https://discord.gg/uQjhcJSsRG
In this video I am introducing a series I will be making which explores the character movement component and how you can extend it in depth.

0:00 Intro
1:00 What is the CMC?
2:00 Do you need a custom CMC?
5:35 What does the CMC provide?
7:10 Outro

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Top Tips For Using In-Play in FPS Games | Unity Tutorial

Top Tips For Using In-Play in FPS Games | Unity Tutorial


In this Admix plugin tutorial, Mikey walks viewers through the process of adding in-game banners to their FPS and Action games. He explains how to install the plugin, set up the banners, and preview them in-game. He then discusses the different types of banners available, how to customize them, and how to target them to specific audiences. Lastly, he shares tips on how to optimize the banners to get the most out of them. By the end of the tutorial, viewers will have a clear understanding of how to use the Admix plugin to add banners to their games and how to get the most out of them for their marketing purposes.

See this video at it’s original source here.