HurricaneVR Physics Interaction Toolkit is Here to Blow You Away

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This asset is going to blow you away. I’m just going to start there. The HurricaneVR Physics Interaction toolkit is a no-brainer if you’re building a VR game, especially if you happen to already have the HexaBody VR Player Controller. These two assets make for a seriously high-powered development combination!

Watching the video above, you can see the responsive hand physics at play. You can many of the various actions that you’ll be able to take in your new world. Smashing, grabbing, stabbing, toppling. All of this saving you plenty of time in your development process!

You can even have a loose grip and move it around, honestly, HurricaneVR Physics Interaction Toolkit is a fantastic asset with plenty of uses for the independent developer, and with it, you’ll be able to make your game today.

So Many 5 Star Reviews!!!!

Okay, let’s be real for a moment. When an asset has nothing but 5-star reviews there are only two real possibilities. The first possibility is that they’re playing a game, however the second, and based on the video above and reading through these actual reviews, you can see that no games are being played here!

Multiple reviews mention purchasing both Hexabody VR Player Controller and HurricaneVR Physics Interaction Toolkit together, and watching their videos and reading their accounts it’s easy to understand why. These assets will both save you countless development hours in not having to design and build your player controller from the ground up, and then rely on the framework provided in HurricaneVR Physics Interaction Toolkit for your object interactions, again saving you hundreds of hours!

Your game can literally be playing in no time at all. The best part is, with the basics of your VR game taken care of, you can spend more time focusing on really immersing your player into the game world that you’ve built for them. Combine this with your game performing like the player will expect and you have a winning combination.

It seems if you’re developing a VR game as an indie developer using the Unity framework, this is the way to go!

 

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