Lets Check Out the Stylized Rendering System for the Unreal Engine

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Just because you have the perfect 3D models doesn’t mean that you don’t want to control the style with which they are displayed. Cel-shaded graphics have long been extremely popular in gaming and with the Stylized Rendering System available on the Unreal Marketplace, you can have it in your game today!

What is Cel-Shading

Cel-Shading is a technique that is used in computer graphics. It is a type of non-photorealistic rendering. The goal of this technique is to make the art look like it was created by hand, using a limited set of colours and simple shapes. Cel-Shading has become popular because it’s easy to use, dynamic, customizable, and adaptable. The Stylized Rendering System that makes it perfect for creating video games with comic book or cartoon styles.

Is It Hard To Make My Own Cel-Shading Technique

As with any feature you may make for your games, with cel-shading there is a lot to consider. There is certainly going to be a lot of math involved, while you calculate angles, determine appropriate colours and so much more. An asset like the Stylized Rendering System that you can buy for your Unreal Engine games takes a ton of this work out and makes it easy to get up and going in your game today.

Features of the Stylized Rendering System

With the Stylized Rendering System you’ll get a huge set of features that won’t break the bank. You’ll have:

  • A stylized rendering system actor for control of the cel-shading and outline system;

  • Cel-Shaded materials for translucent objects;

  • Shading modes for regular and metallic objects;

  • Seven pattern, and another seven gradient textures for exquisite control over the look of your game;

  • Different Master materials for standard and translucent objects;

  • Many utility materials; and

  • A Light Manager Component!

With all of this already handled your Unreal Engine game will be up and running in no time. With 5 stars as of writing you just know you’re going to get what you pay for, and that it will save you time and money getting your game done today.

When it comes right down to it, graphics coding has always been one of my weak suits. It’s not that I don’t understand the logic of it, but when you have to consider all the angles, lighting, displays and so much more, I find my time as an independent game developer is better spent on other areas. Assets like this make indie game dev possible. Sure, you could always hire someone on Fiverr.com, but you’re quite likely to spend much more than you would on this asset.

Check out the Stylized Rendering System and see what it can do for your future Cel-Shaded projects!

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