Atlas Terrain Editor for Unity 3D

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Atlas - terrain editor

Building your Unity 3D scenes can be quite the challenge. When your building outdoor scene and you have to create a believable outdoor environment, things get even trickier. This is where Atlas Terrain Editor for Unity comes in.

Atlas Terrain Editor

Combining both of generated and stamp based workflow, the Atlas Terrain Editor allows you to quickly and easily build up your outdoor environments. You’ll be able to change how stamps mesh into one another by changing their opacity as they mixed together. In this way you’ll be able to control how different portions of your environment come together.

As another benefit of using this asset, you’ll also be able to use a spline-based system to put in map features. Roads rivers and cliffs are all be easily put into your terrain using the spine-based system. All of this of course taking advantage of the Unity 3D prefab system. This allows you to stay on top of your levels organization with the Atlas Terrain Editor.

The asset boasts a powerful workflow that doesn’t impact your games performance. The asset will help you with scattering of trees, and other debris that will fill your world and make it feel alive. For easier modification, atlas train editor provides scale indicators. Since you always know the scale, you’ll have a really good idea how your final level will turn out.

Be an Artist for a Moment

Using the Atlas Terrain Editor, you’ll be able to let out your inner artist. You’ll be painting your world and it will come to life right before you. Your outdoor environments will come together quicker than we thought possible. This asset makes that possible. With many stamps available within the asset, you’ll be putting your world together in no time.

While Unity 3D does provide some terrain editing capability, Atlas Terrain Editor expands upon this greatly. These additional features are way I can definitely recommend it as an excellent addition to your game development Toolkit. When you want Your Game Today, anything that saves you time is more than worth it.

Poly Universal Pack for the Best Stylized Models

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Poly Universal Pack

Polyperfect has their work cut out for them but they are providing an excellent asset. The Poly Universal Pack for Unity 3D is an outstanding collection of models. Perhaps most intriguing about this collection, is that Polyperfect intends to continually add to this asset. Currently the asset is only about $30, however it already has almost 500 prefabs for your unity projects.

Currently the models are all divided into several different collections. We have nature, primevil, Steam punk, and survival. The almost 500 prefabs of course being divided among these categories.

What Polyperfect is trying to achieve however, is that they intend to both increase the price and assets available within this pack as they add to it. This means that the earlier you buy the Poly Universal Pack, the more value you’re going to get as they provide free updates into the future.

What Does the Poly Universal Pack Contain Now?

As of now the Poly Universal Pack contains about 500 Prefab items for your Unity 3D projects. Further, it contains multiple inspiration scenes, and multiple colour textures in the texture atlas for the models to let you customize the look and feel for your project. Also the included characters are already rigged and ready to use the new projects.

The entire package simple to use well organized and ready to go. This pack has the potential to be an incredibly valuable investment as it is. Let alone as Polyperfect continues to add to this asset in the future. This pack has the potential to be an incredibly valuable investment as it is. Let alone as Polyperfect continues to add to this asset. We can’t be sure what assets that probably perfect will continue to add, but they’ve definitely demonstrated that their quality is what we expect for our games.

Now we can’t see what tomorrow brings, but if the video up there’s any indication and Polyperfect continues to add to the size that you will definitely get your moneys worth. With the amount of models that you pick up with Poly Universal Pack, you’ll have no problem making Your Game Today.

The Ocean Environment Pack for Unity 3D

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Ocean Environment Pack

Indie games take place in every possible environment that you can think of. The top of a volcano, the moons of Jupiter, and even the bottom of the sea.When you think about designing an entire environment, you see just how much work there is. That’s where assets such as the Ocean Environment Pack for Unity3D comes in to play.

The Ocean Environment Pack contains the creatures, plants, and a variety of effects. Everything you need to build your game’s underwater world. You’ll be able to customize the creature’s paths, animation speeds, and intensity of effects. Just watching the video above you see how detailed the environment you can build. The Ocean Environment Pack allows you to use realistic underwater effects such as caustic sunlight, god rays, plants that sway back-and-forth and more! This asset supports the standard, URP, and HDRP render pipelines, allowing you to use them in Unity 3D as you see fit.

The Ocean Environment Pack is Customizable

All of the animations for the creatures were made using the Vertex Animation Tool. Since they were designed with the Vertex Animation Tool, they provide high performance and you can customize them using the oceans wine system. This customization is going to be key in giving you a world that feels uniquely your own.

When building your detailed underwater world, you’ll begin to see just how much work went into creating the asset and how much time you’ve saved by using the Ocean Environment Pack. All that time that you’ve saved, you’ll be able to apply to other parts of your game. You’ll be building up your story, building better character models, or putting that time into advertising. Saved time is a god send for an indie dev, because time is the thing that works most against us.

Saving You Time Building Your Ocean Environment

All that time that you’ve saved, you’ll be able to apply to other parts of your game building up your story, building better character models, or simply putting time into advertisement to get your game into the hands of your players.

Don’t you think it’s time that you made Your Game Today?

Learn the math behind game development

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Independent game development is an extreme multidisciplinary challenge. As an indie developer, you and your team will be required to perform all the tasks normally done by a large group of developers. In situations where you’re working in a large team, the skills that everyone brings to the table often compensate for any weak areas you may have. In a small indie dev team, if you’re working alone you will have to know enough about these various fields on your own, and even if you have a small team all of these skills will need to exist among your crew.

It is for this reason that, as an Indie developer, it’s best to begin building your toolkit. The book by Eric Lengyel, Foundations of Game Development, is such a great addition to your resources. Even though for the most part in the developers are using engines such as Unity3D or Unreal Engine and understanding of the mathematics behind game development will help you build more complex and interesting games.

Foundations of Game Development, Volume 1, by Eric Lengyel Will provide you with the foundational knowledge you need to make your games. From fundamental geometry, to matrices, all the way to scalar multiplication, any math that you may need to make your game will be thoroughly explained within this book.

Making a game, even when you’re using a game engine such as unity 3-D or the unreal engine, is a monumental task. As a new game developer you will often run into situations where you may not understand exactly what you’re working with. Understanding the concepts that you can find in this book, You will be far more likely to be able to comprehend that what you were working with.

While the book Foundations of Game Development, Volume 1 will not make your game for you, It will provide you with the foundational knowledge that you need to be able to see yourself through the process. While there are plenty of other fields involved in game development, if mathematics is your weak spot this book will help you fill in the gaps, and ensure that you are able to finalize your vision.

Understanding Game Programming Patterns

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A good game has a lot to do with different difficult situations in which you find yourself. Unfortunately from a game development perspective creating these different situations can be rather difficult. You need to understand the different complexities of the game engine that you’re working with, as well as the different ways you can modify it to create a challenge that will surprise and engage the player.

The book Game Programming Patterns Will introduce you to many concepts that you will rely on and then build upon them to create the challenges of your games. Making games is a really complicated process and any resources you can find that’ll make that process less difficult to master is an excellent way to spend your limited money.

There are certain portions of this book that you may not absolutely need. If you were using one of the common gaming engines of today, such as unity 3-D or unreal engine, you may find this book goes into too much detail. However, and understanding of the intricacies of game engines, will go along way into helping you build the best game that you can build.

The Game Programming Patterns book will teach you everything you need to know to create interesting and dynamic challenges within your game. You’ll learn plenty of fundamental game development concepts that will help you make the game that you’ve always wanted to make.

Making your game today doesn’t need to be a a goal that’s out of reach. The more you learn about game development the more game will come together. This book will be a an incredible useful and important piece of your game development tool kit.

Who knows, maybe your game will be the next big indie game. You’ll never know until you try. Do you have any suggestions for other books that may help game devs? Leave a comment below!

Make a Whole World For Your Indie Game the Easy Way

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When you set out to make a whole world for your indie game you’re going to realize how big a task that is. Building a believable three dimensional world for your players is a monumental task. If you don’t take advantage of procedural generation it may take you years to fully realize your new world. If you do, it may be quick but your world may lack substance, or may feel empty. These are risks we take when we decide with what scale we’re going to build our games. Fortunately, the folks over at Procedural Worlds have you covered with their World Building Bundle 2021.

World Building Bundle - 2021 Edition

When you’re trying to figure out how to generate a game world using procedural generation, you’re going to be digging through tutorials for hours and it still may not make sense. With the World Building Bundle 2021, the hard part is handled by Procedural Worlds, and you can focus on providing quality gameplay and story. With how much time you’ll save you’ll have your game on the market in no time at all!

World Building Bundle 2021

Okay, so we all know that we are almost half-way through 2022, however this package is literally timeless. Rather than designing, and placing each piece of your world bit by bit, the World Building Bundle gives you five incredible assets at a huge savings. You’ll get GeNa Pro, Gaia Pro 2021, Ambient Sounds, Pegasus, and SECTR. Each of these tools is going to help you build your game and it’s world faster than you ever thought possible.

GeNa Pro

GeNa Pro - Terrains, Villages, Roads & Rivers

As part of the World Building Bundle 2021, this is going to be a key component of your world building toolbox.  GeNa Pro is a level design system that puts you in charge and helps you to quickly and easily build out elaborate levels for your games. You’ll be able to focus on how your game actually plays while GeNa Pro takes care of the world that your game takes place in. 

GeNa Pro takes care of the nitty gritty of procedural generation for you. You can use GeNa Spawners to spawn assets into your games. You can take advantage of GeNa Rivers and Roads to build out how people move around in your world. Even take advantage of the GeNa Map Builder to procedurally create a network of towns and have them all interconnected. This asset is a miracle worker and it takes a huge bite out of the work that you’ll have to do to get your game ready. This is a fantastic piece of the World Building Bundle 2021!

Gaia Pro

Gaia Pro 2021 - Terrain & Scene Generator

I’ve already written about Gaia Pro and it’s amazing capabilities that it brings to your game. I’m a huge fan of procedural generation and these guys have yet again knocked it out of the park. Where GeNa Pro builds up local areas and your levels, Gaia Pro helps you to build out your world. It does not get much better than that folks as between these two tasks you may never get your game done. Setting out to make a whole world for your indie game is a huge task. These two assets alone can get you so far along. But that’s not all…

Ambient Sounds

Ambient Sounds - Interactive Soundscapes

Even the most beautifully designed, hand crafted worlds can turn out to feel lifeless if you can’t immerse yourself in them. For your beautifully procedurally generated world, you can take advantage of Ambient Sounds. With this asset in your toolkit you’ll be ready to create interactive soundscapes for your games. You won’t need to write code and yet the worlds sounds will interact with the player exactly the way you want.

You can mix and match background noises. Play individual sound sequences together. Combine sound sequences in an interactive  way so that the player controls how each sound will come out. This asset can do so much to make your world feel absolutely alive. World Building Bundle 2021 is exactly that. A whole world, except you get to be the one who designs it!

Pegasus

Pegasus

Managing people can be difficult getting them to go exactly where you want an extreme challenge. Managing your game assets once your game is in motion can be just as difficult. In order to make your life easier While you’re making your game today, procedural worlds has created Pegasus to help you move anything along a path.

Using Pegasus you’ll be able to run cut scenes move characters exactly where you want them and have them interact perfectly with the world that you’ve created using at the other Procedural Worlds assets. While it may seem smaller portion of your overall world building model, can you imagine how much simpler it’ll make making cut scenes, controlling and preventing NPC’s from hitting each other, and so much more. It will literally help you make the world feel more alive.

SECTR

SECTR COMPLETE 2019

Finally we have SECTR. SECTR is going to end up being an integral part of your Unity 3D development toolkit. Plug in the house you to separate your scene into a variety of sub-scenes, And each of these sub-scenes will be able to be worked with individually.

With SECTR you get access to the complete source code and a ton of online support to help you get your game ready sooner. As part of the procedural generation world building bundle 2021 for Unity 3D, this will allow you to build performant worlds, quickly and easily.

World Building Bundle 2021 is Everything You Need

Procedural Worlds really has gone above and beyond putting this bundle together for you. A more useful bundle when it comes to putting the procedure of worlds. With the world building bundle 2021 edition, it will be an hour to build a visually amazing game, that is performant and works well. No more are you wondering how to make procedurally generated worlds. You’ll already have all the tools you need. The World Building Bundle 2021 from Procedural Worlds.

Aren’t you ready to make Your Game Today?

Wondering How To Make an RPG with Unity? ORK Framework 3, that’s how.

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RPG Editor: ORK Framework 3

As any game developer can tell you, game development is a complicated process. There are going to be hundreds of lines of code at a minimum that contribute to many different features. Getting all of those features to work well with one another is the bane of many good game developers. When you’re not a programmer it can be overwhelming trying figure out how to make an RPG with Unity. That’s why the ORK Framework 3 was created. It was built for people who may lack some of the necessary programming skills, but make up for it with drive. Drive to see their game out among the masses on Steam, or the Epic Store!

The ORK Framework 3 is made with the belief that anyone can be a game developer. If you have the vision you can assemble a game that will meet it. The framework will take the stress out of building the minute details of your game, and help you focus on what’s fun. Developing your story, making your characters, and whatever else you get to spend more time on. You’re not going to be stuck with a very cookie cutter RPG either. When you wonder how to make an RPG with Unity, that can mean a lot of things. With the ORK Framework 3, you have access to all of them!

 

Features of ORK Framework 3 

So you may be wondering, what all do I get with ORK Framework 3? Will it take care of everything I need to make an RPG with Unity? Let’s find out!

Status Systems for Afflicting Your Characters

One hallmark of the modern RPG is the status effect. Your characters may be poisoned, frozen, petrified, electrocuted, confused, or even sent berserk. With ORK Framework 3, you’ll make use of the status system to control status effects, modifiers, classes, bonuses, conditions, abilities, and stat values. The Status System was designed to give you the flexibility to make the character system that you want, without the fuss. The biggest feature here is the flexibility that this will give you. Game development is tricky business, but this framework has your RPG needs covered.

A Battle A Day, Keeps the Doctor Away

Wait… that doesn’t really sound right. Regardless, the battle system of an RPG will help you define how your game is played. With the ORK Framework 3, you’ll be able to choose from one of four different battle systems. You’ll be able to make a turn-based game like Pokemon. Or perhaps you want to make an Active Time or Real Time game. Maybe even a Phase based game. Once you’ve selected a type, you can tweak it to perfectly suit your needs. If that doesn’t quite work for your game today, then you can mix and match multiple different systems within a game. Setups like this may give your game its own distinctive flavour.

I am Overburdened

That’s right, inventory systems. There’s never been an RPG worth it’s salt that doesn’t involve some sort of inventory system. Your RPG will be no different when you’re using the ORK Framework 3. You’ll be able to make use of inventory slots, stacks, multiple currencies, item frameworks, equipment and crafting. Your game will feel like a true RPG in no time! As a result of just how easy it is to see up with ORK Framework 3, you’ll be playing your game in no time.

That’s Gotta Be It for ORK Framework 3 Right?

Not a chance, there’s so much more! You get Battle AI, Movement AI, factions, quests, shortcut slots, loot tables, research trees, and that’s not even all of it! Take all of these features and the Unity Engine and you’ll be in Alpha stage in no time. Your game will be wowing your customers, and you will have taken your vision and made it reality. Because of everything ORK Framework 3 brings to the table, buying this asset may be the only thing standing between you and your release date!

How is the ORK Framework 3 Documentation

With all of those amazing features, if it’s too complicating you aren’t going to be able to figure it all out right? Well, no need to worry, because ORK Framework 3 comes with an amazing set of documentation on it’s website and there are many tutorials available. Because of all the support, you won’t need to worry about how hard it’s going to be because Gaming is Love has your back! Game development can be tricky business, but with awesome assets like this one, you’ll have no trouble at all.

First Steps into a Larger World

With the ORK Framework 3, you have an awesome tool at your disposal. When you first start, there’s going to be some setup. To setup your new RPG, you’re going to need to follow these steps:

  • Import the ORK Framework 3 asset into your Unity game.
    • If you don’t intend to make use of the UI modules, you don’t need to import them. More information about this can be found on ORK Framework 3‘s website.
  • Next you can open the ORK Framework editor. This Editor can be found by clicking Window > Gaming is Love > ORK Framework. This is the same editor as Makinom. ORK Framework 3 adds Base/Controls, Game Settings, UI Settings, and Save Game Settings to the editor for you.

Once you’ve done that you move onto your first opening of the editor. Doing so will immediately create two new assets in Makinom’s data folder. The Project.asset, and the EditorData.asset. Don’t forget to save in the Makinom editor as otherwise your Project asset will remain empty!

This is basically it, and where your choices will begin to forge your game. You’ll move from here to selecting a UI System, and then shortly after that you’ll move onto the Scene Wizard, and it just becomes a bigger and bigger snowball from there. A more detailed walkthrough is available in the documentation for ORK Framework 3

Because of all of these amazing features, and the outstanding documentation, ORK Framework 3 is an outstanding asset for such an amazing game development platform like Unity. You’ll go from wondering how to make an RPG with Unity, to googling how to advertise your game because this will help you get your game to market, and your vision to the people. Have you already made your game? Share the link below and let’s see your game today!

(STP) Survival Template Pro: Unity 3D & Game Development

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(STP) Survival Template PRO

The (STP) Survival Template PRO is a game template that has been created to help you make your own survival game in Unity 3D. It is designed to act as a starting point so that you can build your own survival game, but you can use it just to learn game development as well. and can be used to create games like Minecraft, DayZ, and Rust.

This template was created by Polymind Games who wanted to make it easier for people to create their own survival games in Unity 3D. It provides the user with all the necessary components that they need to create a survival game.

Features Of (STP) Survival Template PRO

Core

(STP) Survival Template PRO is a Unity asset that provides a template for survival games. It includes a character controller, simple character components, and player vitals. It also utilizes Unity Input system and texture based footsteps. The time of day can be set with the in-built Day Night cycle system, which also includes an in-built skybox.

Inventory

A generic inventory system is the backbone to any successful game, don’t waste time building your own instead spend it on making your game. This inventory system in (STP) Survival Template PRO has slots with customizable weight and you can auto-move, drag and split items to keep your players on their toes.

Buildings

What survival game doesn’t have building? Buildings are more than just shelters. They can be enjoyed as aesthetic pieces that provide a glimpse into the past, future and culture of the place where they are located. Within a survival game they can represent safety as you build up your fortress. Alternatively, they can represent terror and suspense as you move through unexplored ruins.

Weilding Weapons and Items

(STP) Survival Template PRO also provides wieldable system that gives an attachment system, decoupled camera and animations, spring based motion and forces, camera effects, a modular crosshair system, and durability and weight systems.

Weapons

Weapons are a breeze to handle with (STP) Survival Template PRO. You’ll have access to controllers for melee and ranged weapons. With component based weapons you’ll be able to use custom features on both styles, as well as take advantage of aiming and physics when using them in game.

Crafting Stations

Another hallmark of the survival genre is the ability make your own supplies. This asset comes with the ability to create workstations, and plenty of storage options for your characters to take advantage of.

User Interface

The user interface is what allows the player to interact with the game. It’s what you use to open up your inventory, switch between characters, and take a look at your stats. It also includes a pause menu, heads up display, sleep dialogs, and so much more! (STP) Survival Template PRO has these features set up for you and ready to go.

All of these features, plus even more that I haven’t listed here are ready for you in this amazing template. With (STP) Survival Template PRO you’ll be started on your survival game in no time at all. This is the best way to start working on your survival game and still make your game today.

How Do I Get Started With (STP) Survival Template PRO

When you’re using (STP) Survival Template PRO with Unity 3D, it’s quick and easy to get started. Once you’ve purchased the asset do the following:

 

  1. Make sure you’re using at least the 2020.3 version of Unity or newer.

  2. Make sure you’re using the Built-In rendering pipeline.

  3. Ensure that you have at least 10GB worth of space. This asset is fantastic but you’ll need a little space for your game.

  4. In the player configuration menu – Edit / Project Settings / Player / Configuration – set the input handling to either “New” or “Both.”

  5. In “My Assets,” find STP: Survival PRO and download/import it into your game.

  6. Once you’ve got it imported, STP: Survival Pro provides scene setup tools in “Tools/STP/Scene Setup.” Double-Click “Setup Scene.”

  7. Now all you need to do is place some spawn points and you’re ready to test it out. If you don’t, you’ll just be where the player controller was originally placed.

As you can see from above, this will really take a lot of the work out of creating your survival game today. The team at Polymind Games have really put together a great little piece of software and they include a great set of documentation. If you’re making a survival game you owe it to yourself to take a look at what (STP) Survival Template PRO can do to help you get your game done sooner. For Unity 3D this is an amazing kit to help you along your way.

Master Audio 2022 is the Best Way to Handle Sound in Unity

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Master Audio 2022: AAA Sound

Game development is never an easy process. Even for a simple game there are thousands of decisions that an indie developer will have to make on their way to guiding their game to completion. Dealing with Audio doesn’t have to be one of them if you pick up Master Audio 2022.

One of the challenges that you’ll face when setting up any games is getting the audio working just right. On the face of it it seems to be a pretty simple concept. Get your audio file into a format compatible with the Unity 3D engine. Then once a condition in your script is satisfied go ahead and call the appropriate function and boom sound. Right? Well… that’s part of the story. But you’ll quickly find that you’re lacking a lot of the features that make Master Audio 2022 the amazing tool that it is. When you want to make your game today, you don’t want to sacrifice quality. Master Audio 2022 is just the tool to help make sure you don’t.

What Does Master Audio 2022 Do?

Master Audio 2022 ensures that your games sound needs are meet to the highest standards of todays games. You’ll have:

  • Easily set up multiplayer, that will have all your players experiencing the same sounds at the same time. You won’t need to struggle with any extra code, just check a quick check box and you’re on your way.
  • You will save on run-time memory. Your sounds and music will load and unload automatically from your resource files and it even includes a very simple multi-language support system.
  • It’s just plain immersive! Master Audio 2022 lets you set up multi-layered music that can fade with another track, and provide you with transitions that you won’t even know happened.
  • You can experiment as you test, and then keep those changes for future use. 
  • It’s easy. No code needed, and just plain fun.

With Master Audio 2022, you’re in complete control of the audio in your game. You won’t worry about conflicting sounds playing. You’ll have an extremely easy time getting the sounds to play at just the right time. Best of all, with all of the reviews you can tell they provide an absolute stellar level of support for their product at Dark Tonic Inc.

Can You Afford Not to Get It?

Some things are worth spending a little bit of time on and you’ll find when you’re putting your game together sound can be one of them. Unless you’re an expert in the various components that Master Audio simplifies for you you’ll find it to be an excellent tool in your belt. Think of the time you’ll save not having to worry about the code for the audio components of your game. You’ll be able to focus on story, focus on graphics, or gameplay. It will open your game up to excel in other areas because you’ll already be set when it comes to audio. All thanks to Master Audio 2022.

This is one of those assets that I think literally deserves a place in every indie developers tool kit. It provides some amazing utility and saves each of us a ton of work. Perhaps you use a different solution? How have you have you handled sounds in your game today?

Best Robot Assets for Unity 3D, and they’re cute!

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Sometimes your games don’t need to take themselves all seriously. Think about how Pokemon used cute little creatures that battled one another for supremacy. Now picture that but with robots. The Robots Ultimate Pack 02 Cute Series does exactly this for you. The models are cute, they’re detailed, and they’ll give your game a fun, entertaining feel. These are some of the best Robot Assets that you can get for Unity 3D

Robots Ultimate Pack 02 Cute Series

Why Go With the Robots Ultimate 02 Cute Series Asset?

I mean, hey, just look at the image above, they’re cute, they’re adorable, and there’s a freaking robotic dragon. The Robots Ultimate Pack characters are made modular and they’re super easy and fun to put into your games. The pack comes with 15 characters in three groupings. You can use the three groupings to show a kind of evolutionary progress for your game. The Nozzle Robot could become the Galaxy Robot and then the Snout robot. But don’t let the fact that the models are set up that way control your game. When you make your game today, you could use the “high evolution” forms to represent stronger monsters in the group. This will help your players differentiate from the trash mobs.

The possibilities with this pack are endless as is the way when it comes to game development with Unity 3D or any engine really. This is a great collection of assets that will help you put your game together much more quickly than if you were to use UModeler or or any of the other game dev tools for indie devs. It will also certainly be cheaper than if you were to hire freelancers on Fiverr.com. That’s not to say that hiring Freelancers doesn’t have it’s place, it absolutely is essential for a great indie dev studio. But as far as getting the best robot assets for Unity, I think you’re better off with this pack.

What else Comes With the Robots Ultimate 02 Cute Series Asset

I mean, what else could you need? You get three groups of five robots for the perfect collection of mayhem inducing robots. But, you do actually get more. You get animations for those robots. Spawning, idling, turning every which way, your robots will be game ready once you’ve dowloaded the asset. Whether you want to see them bite each other, cast a spell, or simply drop dead, Meshtint Studio has you covered!

So, rather than punishing yourself by having to build every model from scratch, take advantage of the best robot assets for Unity and get yourself this amazing pack. You won’t regret it!