Learn the math behind game development

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Independent game development is an extreme multidisciplinary challenge. As an indie developer, you and your team will be required to perform all the tasks normally done by a large group of developers. In situations where you’re working in a large team, the skills that everyone brings to the table often compensate for any weak areas you may have. In a small indie dev team, if you’re working alone you will have to know enough about these various fields on your own, and even if you have a small team all of these skills will need to exist among your crew.

It is for this reason that, as an Indie developer, it’s best to begin building your toolkit. The book by Eric Lengyel, Foundations of Game Development, is such a great addition to your resources. Even though for the most part in the developers are using engines such as Unity3D or Unreal Engine and understanding of the mathematics behind game development will help you build more complex and interesting games.

Foundations of Game Development, Volume 1, by Eric Lengyel Will provide you with the foundational knowledge you need to make your games. From fundamental geometry, to matrices, all the way to scalar multiplication, any math that you may need to make your game will be thoroughly explained within this book.

Making a game, even when you’re using a game engine such as unity 3-D or the unreal engine, is a monumental task. As a new game developer you will often run into situations where you may not understand exactly what you’re working with. Understanding the concepts that you can find in this book, You will be far more likely to be able to comprehend that what you were working with.

While the book Foundations of Game Development, Volume 1 will not make your game for you, It will provide you with the foundational knowledge that you need to be able to see yourself through the process. While there are plenty of other fields involved in game development, if mathematics is your weak spot this book will help you fill in the gaps, and ensure that you are able to finalize your vision.

Understanding Game Programming Patterns

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A good game has a lot to do with different difficult situations in which you find yourself. Unfortunately from a game development perspective creating these different situations can be rather difficult. You need to understand the different complexities of the game engine that you’re working with, as well as the different ways you can modify it to create a challenge that will surprise and engage the player.

The book Game Programming Patterns Will introduce you to many concepts that you will rely on and then build upon them to create the challenges of your games. Making games is a really complicated process and any resources you can find that’ll make that process less difficult to master is an excellent way to spend your limited money.

There are certain portions of this book that you may not absolutely need. If you were using one of the common gaming engines of today, such as unity 3-D or unreal engine, you may find this book goes into too much detail. However, and understanding of the intricacies of game engines, will go along way into helping you build the best game that you can build.

The Game Programming Patterns book will teach you everything you need to know to create interesting and dynamic challenges within your game. You’ll learn plenty of fundamental game development concepts that will help you make the game that you’ve always wanted to make.

Making your game today doesn’t need to be a a goal that’s out of reach. The more you learn about game development the more game will come together. This book will be a an incredible useful and important piece of your game development tool kit.

Who knows, maybe your game will be the next big indie game. You’ll never know until you try. Do you have any suggestions for other books that may help game devs? Leave a comment below!

Wondering How To Make an RPG with Unity? ORK Framework 3, that’s how.

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RPG Editor: ORK Framework 3

As any game developer can tell you, game development is a complicated process. There are going to be hundreds of lines of code at a minimum that contribute to many different features. Getting all of those features to work well with one another is the bane of many good game developers. When you’re not a programmer it can be overwhelming trying figure out how to make an RPG with Unity. That’s why the ORK Framework 3 was created. It was built for people who may lack some of the necessary programming skills, but make up for it with drive. Drive to see their game out among the masses on Steam, or the Epic Store!

The ORK Framework 3 is made with the belief that anyone can be a game developer. If you have the vision you can assemble a game that will meet it. The framework will take the stress out of building the minute details of your game, and help you focus on what’s fun. Developing your story, making your characters, and whatever else you get to spend more time on. You’re not going to be stuck with a very cookie cutter RPG either. When you wonder how to make an RPG with Unity, that can mean a lot of things. With the ORK Framework 3, you have access to all of them!

 

Features of ORK Framework 3 

So you may be wondering, what all do I get with ORK Framework 3? Will it take care of everything I need to make an RPG with Unity? Let’s find out!

Status Systems for Afflicting Your Characters

One hallmark of the modern RPG is the status effect. Your characters may be poisoned, frozen, petrified, electrocuted, confused, or even sent berserk. With ORK Framework 3, you’ll make use of the status system to control status effects, modifiers, classes, bonuses, conditions, abilities, and stat values. The Status System was designed to give you the flexibility to make the character system that you want, without the fuss. The biggest feature here is the flexibility that this will give you. Game development is tricky business, but this framework has your RPG needs covered.

A Battle A Day, Keeps the Doctor Away

Wait… that doesn’t really sound right. Regardless, the battle system of an RPG will help you define how your game is played. With the ORK Framework 3, you’ll be able to choose from one of four different battle systems. You’ll be able to make a turn-based game like Pokemon. Or perhaps you want to make an Active Time or Real Time game. Maybe even a Phase based game. Once you’ve selected a type, you can tweak it to perfectly suit your needs. If that doesn’t quite work for your game today, then you can mix and match multiple different systems within a game. Setups like this may give your game its own distinctive flavour.

I am Overburdened

That’s right, inventory systems. There’s never been an RPG worth it’s salt that doesn’t involve some sort of inventory system. Your RPG will be no different when you’re using the ORK Framework 3. You’ll be able to make use of inventory slots, stacks, multiple currencies, item frameworks, equipment and crafting. Your game will feel like a true RPG in no time! As a result of just how easy it is to see up with ORK Framework 3, you’ll be playing your game in no time.

That’s Gotta Be It for ORK Framework 3 Right?

Not a chance, there’s so much more! You get Battle AI, Movement AI, factions, quests, shortcut slots, loot tables, research trees, and that’s not even all of it! Take all of these features and the Unity Engine and you’ll be in Alpha stage in no time. Your game will be wowing your customers, and you will have taken your vision and made it reality. Because of everything ORK Framework 3 brings to the table, buying this asset may be the only thing standing between you and your release date!

How is the ORK Framework 3 Documentation

With all of those amazing features, if it’s too complicating you aren’t going to be able to figure it all out right? Well, no need to worry, because ORK Framework 3 comes with an amazing set of documentation on it’s website and there are many tutorials available. Because of all the support, you won’t need to worry about how hard it’s going to be because Gaming is Love has your back! Game development can be tricky business, but with awesome assets like this one, you’ll have no trouble at all.

First Steps into a Larger World

With the ORK Framework 3, you have an awesome tool at your disposal. When you first start, there’s going to be some setup. To setup your new RPG, you’re going to need to follow these steps:

  • Import the ORK Framework 3 asset into your Unity game.
    • If you don’t intend to make use of the UI modules, you don’t need to import them. More information about this can be found on ORK Framework 3‘s website.
  • Next you can open the ORK Framework editor. This Editor can be found by clicking Window > Gaming is Love > ORK Framework. This is the same editor as Makinom. ORK Framework 3 adds Base/Controls, Game Settings, UI Settings, and Save Game Settings to the editor for you.

Once you’ve done that you move onto your first opening of the editor. Doing so will immediately create two new assets in Makinom’s data folder. The Project.asset, and the EditorData.asset. Don’t forget to save in the Makinom editor as otherwise your Project asset will remain empty!

This is basically it, and where your choices will begin to forge your game. You’ll move from here to selecting a UI System, and then shortly after that you’ll move onto the Scene Wizard, and it just becomes a bigger and bigger snowball from there. A more detailed walkthrough is available in the documentation for ORK Framework 3

Because of all of these amazing features, and the outstanding documentation, ORK Framework 3 is an outstanding asset for such an amazing game development platform like Unity. You’ll go from wondering how to make an RPG with Unity, to googling how to advertise your game because this will help you get your game to market, and your vision to the people. Have you already made your game? Share the link below and let’s see your game today!

(STP) Survival Template Pro: Unity 3D & Game Development

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(STP) Survival Template PRO

The (STP) Survival Template PRO is a game template that has been created to help you make your own survival game in Unity 3D. It is designed to act as a starting point so that you can build your own survival game, but you can use it just to learn game development as well. and can be used to create games like Minecraft, DayZ, and Rust.

This template was created by Polymind Games who wanted to make it easier for people to create their own survival games in Unity 3D. It provides the user with all the necessary components that they need to create a survival game.

Features Of (STP) Survival Template PRO

Core

(STP) Survival Template PRO is a Unity asset that provides a template for survival games. It includes a character controller, simple character components, and player vitals. It also utilizes Unity Input system and texture based footsteps. The time of day can be set with the in-built Day Night cycle system, which also includes an in-built skybox.

Inventory

A generic inventory system is the backbone to any successful game, don’t waste time building your own instead spend it on making your game. This inventory system in (STP) Survival Template PRO has slots with customizable weight and you can auto-move, drag and split items to keep your players on their toes.

Buildings

What survival game doesn’t have building? Buildings are more than just shelters. They can be enjoyed as aesthetic pieces that provide a glimpse into the past, future and culture of the place where they are located. Within a survival game they can represent safety as you build up your fortress. Alternatively, they can represent terror and suspense as you move through unexplored ruins.

Weilding Weapons and Items

(STP) Survival Template PRO also provides wieldable system that gives an attachment system, decoupled camera and animations, spring based motion and forces, camera effects, a modular crosshair system, and durability and weight systems.

Weapons

Weapons are a breeze to handle with (STP) Survival Template PRO. You’ll have access to controllers for melee and ranged weapons. With component based weapons you’ll be able to use custom features on both styles, as well as take advantage of aiming and physics when using them in game.

Crafting Stations

Another hallmark of the survival genre is the ability make your own supplies. This asset comes with the ability to create workstations, and plenty of storage options for your characters to take advantage of.

User Interface

The user interface is what allows the player to interact with the game. It’s what you use to open up your inventory, switch between characters, and take a look at your stats. It also includes a pause menu, heads up display, sleep dialogs, and so much more! (STP) Survival Template PRO has these features set up for you and ready to go.

All of these features, plus even more that I haven’t listed here are ready for you in this amazing template. With (STP) Survival Template PRO you’ll be started on your survival game in no time at all. This is the best way to start working on your survival game and still make your game today.

How Do I Get Started With (STP) Survival Template PRO

When you’re using (STP) Survival Template PRO with Unity 3D, it’s quick and easy to get started. Once you’ve purchased the asset do the following:

 

  1. Make sure you’re using at least the 2020.3 version of Unity or newer.

  2. Make sure you’re using the Built-In rendering pipeline.

  3. Ensure that you have at least 10GB worth of space. This asset is fantastic but you’ll need a little space for your game.

  4. In the player configuration menu – Edit / Project Settings / Player / Configuration – set the input handling to either “New” or “Both.”

  5. In “My Assets,” find STP: Survival PRO and download/import it into your game.

  6. Once you’ve got it imported, STP: Survival Pro provides scene setup tools in “Tools/STP/Scene Setup.” Double-Click “Setup Scene.”

  7. Now all you need to do is place some spawn points and you’re ready to test it out. If you don’t, you’ll just be where the player controller was originally placed.

As you can see from above, this will really take a lot of the work out of creating your survival game today. The team at Polymind Games have really put together a great little piece of software and they include a great set of documentation. If you’re making a survival game you owe it to yourself to take a look at what (STP) Survival Template PRO can do to help you get your game done sooner. For Unity 3D this is an amazing kit to help you along your way.

Master Audio 2022 is the Best Way to Handle Sound in Unity

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Master Audio 2022: AAA Sound

Game development is never an easy process. Even for a simple game there are thousands of decisions that an indie developer will have to make on their way to guiding their game to completion. Dealing with Audio doesn’t have to be one of them if you pick up Master Audio 2022.

One of the challenges that you’ll face when setting up any games is getting the audio working just right. On the face of it it seems to be a pretty simple concept. Get your audio file into a format compatible with the Unity 3D engine. Then once a condition in your script is satisfied go ahead and call the appropriate function and boom sound. Right? Well… that’s part of the story. But you’ll quickly find that you’re lacking a lot of the features that make Master Audio 2022 the amazing tool that it is. When you want to make your game today, you don’t want to sacrifice quality. Master Audio 2022 is just the tool to help make sure you don’t.

What Does Master Audio 2022 Do?

Master Audio 2022 ensures that your games sound needs are meet to the highest standards of todays games. You’ll have:

  • Easily set up multiplayer, that will have all your players experiencing the same sounds at the same time. You won’t need to struggle with any extra code, just check a quick check box and you’re on your way.
  • You will save on run-time memory. Your sounds and music will load and unload automatically from your resource files and it even includes a very simple multi-language support system.
  • It’s just plain immersive! Master Audio 2022 lets you set up multi-layered music that can fade with another track, and provide you with transitions that you won’t even know happened.
  • You can experiment as you test, and then keep those changes for future use. 
  • It’s easy. No code needed, and just plain fun.

With Master Audio 2022, you’re in complete control of the audio in your game. You won’t worry about conflicting sounds playing. You’ll have an extremely easy time getting the sounds to play at just the right time. Best of all, with all of the reviews you can tell they provide an absolute stellar level of support for their product at Dark Tonic Inc.

Can You Afford Not to Get It?

Some things are worth spending a little bit of time on and you’ll find when you’re putting your game together sound can be one of them. Unless you’re an expert in the various components that Master Audio simplifies for you you’ll find it to be an excellent tool in your belt. Think of the time you’ll save not having to worry about the code for the audio components of your game. You’ll be able to focus on story, focus on graphics, or gameplay. It will open your game up to excel in other areas because you’ll already be set when it comes to audio. All thanks to Master Audio 2022.

This is one of those assets that I think literally deserves a place in every indie developers tool kit. It provides some amazing utility and saves each of us a ton of work. Perhaps you use a different solution? How have you have you handled sounds in your game today?

Best Robot Assets for Unity 3D, and they’re cute!

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Sometimes your games don’t need to take themselves all seriously. Think about how Pokemon used cute little creatures that battled one another for supremacy. Now picture that but with robots. The Robots Ultimate Pack 02 Cute Series does exactly this for you. The models are cute, they’re detailed, and they’ll give your game a fun, entertaining feel. These are some of the best Robot Assets that you can get for Unity 3D

Robots Ultimate Pack 02 Cute Series

Why Go With the Robots Ultimate 02 Cute Series Asset?

I mean, hey, just look at the image above, they’re cute, they’re adorable, and there’s a freaking robotic dragon. The Robots Ultimate Pack characters are made modular and they’re super easy and fun to put into your games. The pack comes with 15 characters in three groupings. You can use the three groupings to show a kind of evolutionary progress for your game. The Nozzle Robot could become the Galaxy Robot and then the Snout robot. But don’t let the fact that the models are set up that way control your game. When you make your game today, you could use the “high evolution” forms to represent stronger monsters in the group. This will help your players differentiate from the trash mobs.

The possibilities with this pack are endless as is the way when it comes to game development with Unity 3D or any engine really. This is a great collection of assets that will help you put your game together much more quickly than if you were to use UModeler or or any of the other game dev tools for indie devs. It will also certainly be cheaper than if you were to hire freelancers on Fiverr.com. That’s not to say that hiring Freelancers doesn’t have it’s place, it absolutely is essential for a great indie dev studio. But as far as getting the best robot assets for Unity, I think you’re better off with this pack.

What else Comes With the Robots Ultimate 02 Cute Series Asset

I mean, what else could you need? You get three groups of five robots for the perfect collection of mayhem inducing robots. But, you do actually get more. You get animations for those robots. Spawning, idling, turning every which way, your robots will be game ready once you’ve dowloaded the asset. Whether you want to see them bite each other, cast a spell, or simply drop dead, Meshtint Studio has you covered!

So, rather than punishing yourself by having to build every model from scratch, take advantage of the best robot assets for Unity and get yourself this amazing pack. You won’t regret it!

Lets Check Out the Stylized Rendering System for the Unreal Engine

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Just because you have the perfect 3D models doesn’t mean that you don’t want to control the style with which they are displayed. Cel-shaded graphics have long been extremely popular in gaming and with the Stylized Rendering System available on the Unreal Marketplace, you can have it in your game today!

What is Cel-Shading

Cel-Shading is a technique that is used in computer graphics. It is a type of non-photorealistic rendering. The goal of this technique is to make the art look like it was created by hand, using a limited set of colours and simple shapes. Cel-Shading has become popular because it’s easy to use, dynamic, customizable, and adaptable. The Stylized Rendering System that makes it perfect for creating video games with comic book or cartoon styles.

Is It Hard To Make My Own Cel-Shading Technique

As with any feature you may make for your games, with cel-shading there is a lot to consider. There is certainly going to be a lot of math involved, while you calculate angles, determine appropriate colours and so much more. An asset like the Stylized Rendering System that you can buy for your Unreal Engine games takes a ton of this work out and makes it easy to get up and going in your game today.

Features of the Stylized Rendering System

With the Stylized Rendering System you’ll get a huge set of features that won’t break the bank. You’ll have:

  • A stylized rendering system actor for control of the cel-shading and outline system;

  • Cel-Shaded materials for translucent objects;

  • Shading modes for regular and metallic objects;

  • Seven pattern, and another seven gradient textures for exquisite control over the look of your game;

  • Different Master materials for standard and translucent objects;

  • Many utility materials; and

  • A Light Manager Component!

With all of this already handled your Unreal Engine game will be up and running in no time. With 5 stars as of writing you just know you’re going to get what you pay for, and that it will save you time and money getting your game done today.

When it comes right down to it, graphics coding has always been one of my weak suits. It’s not that I don’t understand the logic of it, but when you have to consider all the angles, lighting, displays and so much more, I find my time as an independent game developer is better spent on other areas. Assets like this make indie game dev possible. Sure, you could always hire someone on Fiverr.com, but you’re quite likely to spend much more than you would on this asset.

Check out the Stylized Rendering System and see what it can do for your future Cel-Shaded projects!

Is It Ever too late for Game Development?

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The Benefits of Getting into Game Development at Any Age

Game Development is a career that has been around forever, but recently it has started to grow and become more popular. As a function, game development has been around since humanity had time to burn, so literally forever. Today, most of what we would call game development takes place in the realm of computer and console games. Still, you have to remember that chess, checkers, and go came from somewhere. We’re going to explore whether or not it can ever be too late for game development.

Game Development is not just for kids, or even young adults anymore, as people of all ages are getting into it. This industry has been around for a long time and there are many different types of jobs in game development for people of all ages to choose from. Further, you may not even be looking to change careers. Game development can be as cathartic as painting a picture, and even if you never share what you’re working on, it’s quite likely that you’ll find it extremely fulfilling to build your own little world.

Is There A Need? Isn’t the Market Already Saturated?

There are many factors that have led to the growth of video games and gaming culture. One of them is the development of new technologies and tools, such as Unity 3D and the Unreal Engine, which have made it possible for game developers to create immersive worlds in a shorter amount of time. Requiring less and less technical knowledge, these tools that are now in the hands of the hobbyist power the most technically impressive games on the planet. Sure it doesn’t mean that everyone can make a AAA quality game, but it does mean that everyone has the tools to create something impressive.

In recent years, there has been an increase in the number of people who play video games. This can be attributed to the rise in popularity of social media platforms such as Facebook, YouTube, Twitch and Twitter. This popularity is also due to the fact that more people are able to play these games on their mobile devices due to improvements in technology.

The market for video games is not saturated because there are new innovations coming out all the time that make it possible for gamers to experience more immersive worlds than ever before. A game doesn’t need to be overly complex, and in fact the vast majority of people prefer very simple games. Think Wordle, Fruit Ninja, or Angry Birds. As games get more and more complicated there are seemingly fewer people interested, but as there are so many people playing games I doubt you will ever run out of an audience.

Where to Start When Learning How to Develop Games?

There are many options for beginners to learn how to develop games. One of the most popular ones is Unity 3D. It is an intuitive and user-friendly game engine that can be used to create 2D and 3D games.

Another option is Unreal Engine, which is a powerful game engine that has been used by AAA studios since 1998. It has been used in the development of popular games like Fortnite, Overwatch, and Gears of War 4.

A third option for beginners would be Godot Engine, which was created by a team of volunteers from all around the world and it’s free to use under a very generous open source licence and once you make your game you own it, forever. I should think if you end up making any money from your project it might be good to kick some back to the development team to cover costs, but it is absolutely not necessary.

The Godot Engine is a labour of love, and it’s beautiful for that. Considering it’s completely open source, and discussed alongside the licensed Unity and Unreal engines, you know it’s a force to be reckoned with.

How Much Does It Cost To Start Game Development And Which Tools Should You Use?

Game development is a complex and expensive process. It can require a lot of time and money to create one game. That’s why there are many tools available that can help you get started with game development.

Unity 3D, Unreal Engine and Godot are some of the most popular game development tools used by indie developers. They range in price from free – which is absolutely incredible – to hundreds if not thousands of dollars if you purchase all your assets. This price range makes them perfect for beginners who are just starting out in this field with any amount of resources to put in. Remember, even if you learn one skill a week, and put an hour in at a time, eventually, you’ll wake up and have your game today.

The Best Advice for Quitting Your Job and Starting Game Design At Any Age

Today we talked about how to start in game design at any age. We looked at how people of any age can get into game development, and quite honestly I don’t think there is anyone who really shouldn’t. It is never too late for game development, and people of all ages can pursue it.

The best advice is don’t start by quitting your job and sitting yourself in front of a computer to start banging out a game. Becoming successful in game development takes time and energy. You’ll have a huge list of skills to develop, and often it can take a few games to get noticed. You can’t let this discourage you though, and if your goal is to become a financially successful game developer, stick to it. If you have the time, spend it developing skills to build the pieces you need for your game. If you have weaknesses in any areas, check out the assets available for the engine you’ve chosen, for example see these great assets for Unity 3D! (Affiliate Link)

 

Your first game, or even your second and third games will likely not be absolute blockbusters. Eventually though, when you’ve honed your craft and learned the intricacies of your audience, your success may surprise you. For help getting started, check out my blog at Your Game Today.

Happy Game Dev!

Modular City Alley Pack is the Perfect Alley for Your Unity 3D Game

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Perfect Alley for Your Modern Games

The modular city alley pack is a set of five different alleys that you can use to create your own modern game environment. The pack features five different types of alleys with different textures, colours and shapes.

This pack is available on the Unity 3D Asset Store and compatible with any modern game concept. Is this the location of your next big deal? The site of the final battle against an alien scourge? Or simply the way to your basement apartment? Whatever the case this asset is a high-quality alley!

Modular City Alley Pack

Features of the Modular City Alley Pack

The Modular City Alley Pack is a set of prefabs and props that allow you to build an alley scene in your game. It includes over 350 prefabs, 210 wall and floor pieces, 100 props, and everything can be used in a snap to grid fashion. The pack also has swappable materials so that you can change the color of the walls or ground on a whim and make everything look perfect.

This pack is perfect for building an urban environment for your game. It would be great for a stealth mission where the player must sneak through the alleyways to get in and out without being seen by guards. Or really, any game taking place in a modern city that you’re building with Unity 3D.

Is It Worth It?

I mean just look at the video above. I’d say the worth of the asset is based on how much it can propel you forward in your games development. The Modular City Alley Pack is going to take a ton of work out of setting up your new game world. Think of all the assets you won’t have to make, and just look at that clutter.

It’s assets like these that really lend a feeling of reality to your games, and help you finish your game today.

Animation Designer Asset for Unity 3D

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Animation Designer is a plugin for Unity 3D game engine. It allows designers to upgrade animations for their 3D models. This plugin will be a great solution for those who have an idea of what they want but are not skilled in animation tweaking. With this tool you can help you make your animations perfect without the need of an animator.

Animation Designer

How Can Animation Designer Help me to Make My Animations Better

Animation is a crucial part of any video game. The developer not only has to design the animation, but also tweak it and make sure that it looks perfect.

Animation designer can help you with tweaking your animations and making them better by following these steps:

1) Adjusting the animation’s timing so that it matches the music or dialogue.

2) Making sure that you have the right poses and timing for your characters.

3) Tweaking procedural motion to make it more realistic or stylized.

4) Baking the animation to make it look more realistic.

5) Tweaking clip timing so that they’re in sync with other animations in your project

How much time can Animation Designer Save Me

However, animation designers often find themselves spending hours trying to make small changes to animations. This can be frustrating and time-consuming, which is why many developers choose to use tools like the Animation Designer for Unity 3D. Animation Designer can be used to make a variety of changes, including adding and removing animation assets from an existing scene, editing animations in the editor, and more.

The Animation Designer tool is designed for making body animations, but does have the limitation of not being of any use for fingers or faces. The tool does require some knowledge of animation to make the best use of it, but does handle a lot of the heavy lifting for you. The tool will generate new animation clips for you and these clips can be used in Virtual Reality or Mobile games just like any other animation.

The Animation Designer works with all render pipelines and makes your life so much simpler. No more will you be tinkering with the keyframes and timeline. You’ll use user friendly sliders and a curve window.

You probably have a ton of animations in your assets folder, tweak them and give them new life in no time with the Animation Designer. Once you’re done, you can put them in your game today.

Animation Designer is a plugin for Unity 3D game engine. It allows designers to upgrade animations for their 3D models. This plugin will be a great solution for those who have an idea of what they want but are not skilled in animation tweaking. With this you’ll be making your animations perfect without the need of an animator.

How Can Animation Designer Help me to Make My Animations Better

Animation is a crucial part of any video game. The developer not only has to design the animation, but also tweak it and make sure that it looks perfect.

Animation designer can help you with tweaking your animations and making them better by following these steps:

1) Adjusting the animation’s timing so that it matches the music or dialogue.

2) Making sure that you have the right poses and timing for your characters.

3) Tweaking procedural motion to make it more realistic or stylized.

4) Baking the animation to make it look more realistic.

5) Tweaking clip timing so that they’re in sync with other animations in your project

How much time can this save me?

However, animation designers often find themselves spending hours trying to make small changes to animations. This can be frustrating and time-consuming, which is why many developers choose to use tools like the Animation Designer for Unity 3D. Animation Designer can be used to make a variety of changes, including adding and removing animation assets from an existing scene, editing animations in the editor, and more.

This tool is designed for making body animations, but does have the limitation of not being of any use for fingers or faces. The tool does require some knowledge of animation to make the best use of it, but does handle a lot of the heavy lifting for you. The tool will generate new animation clips for you and these clips can be used in Virtual Reality or Mobile games just like any other animation.

The Animation Designer works with all render pipelines and makes your life so much simpler. No more will you be tinkering with the keyframes and timeline. You’ll use user friendly sliders and a curve window. It even offers a few options when looking to use inverse kinematics in your animations.

You probably have a ton of animations in your assets folder, tweak them and give them new life in no time with the Animation Designer. Once you’re done, you can put them in your game today.