Indie Game Development: What Genre Should I Make?

Making your own video game used to be something that only the largest companies in the world could do. But thanks to advances in technology and the popularity of indie gaming, anyone can get into game development these days. However, assuming that you don’t already have your heart set on a certain genre, it can be difficult to decide which type of game you should make. In this article, we will discuss the different types of indie games that are available and provide a comprehensive guide on how to make them!

Some of the most popular genres of indie games are platformers, puzzle games, and roguelikes. Platformers are typically fast-paced and action-packed, requiring the player to jump and run their way through levels. Puzzle games, on the other hand, focus on logic and problem-solving, often with little to no combat. Roguelikes are dungeon-crawling RPGs that are known for their high difficulty and permadeath.

While the genres we listed are some of the most popular, they certainly aren’t the only ones out there. If you’re feeling creative, you can make almost any type of game you want! But today isn’t about how you’re going to make a game. Rather, today is about figuring out what kind of game we want to make.

How To Decide What Kind of Game You Want to Make

Often, when an independent developer decides they want to make a game, they have already decided what kind they’re making because they are modeling it after another, perhaps their favorite, game. But what if you don’t have a specific genre in mind? What if you want to make something new and unique, and you just want to tell a certain story. This leaves you in a fantastic spot where you can work to discover the best genre to relay your tale.

In this case, it can be helpful to think about your strengths as a developer. What are you good at? What do you enjoy doing? Are there any mechanics or genres that interest you but you don’t know how to make them? If you can answer these questions, then you’re on your way to finding the right type of game to make.

For example, if you’re a programmer and you love making engines, then perhaps consider making a game that uses an engine you’ve made yourself. Or maybe you’re artistically inclined and want to create a beautiful landscape, in which case a puzzle game or a visual novel may be your best bet.

No matter what kind of game you choose to make, it’s important to keep in mind the time commitment required is not going to be that much different. Making a game is a huge painstaking endeavor. But it’s oh so very rewarding.

What are your strengths as a developer?

If you’re not sure what kind of game you want to make, think about your strengths as a developer. What do you enjoy doing? Are there any mechanics or genres that interest you but you don’t know how to make them? Using these questions you may discover some limitations, or you may even discover that you can go further than you originally planned. In either case, you need to figure out your strengths before you can move forward.

What Type of Games Do You Enjoy?

This is an important question because it’s quite likely you’ll be more invested in your project if you’re making a game that you yourself would enjoy playing. It can also be helpful to look at games that are similar to the one you have in mind and see what makes them enjoyable. Are they the fast-paced action of a platformer or the cerebral puzzle-solving of a match-three game? It’s up to you to determine how your game will evolve and what it will become, and playing to the things that entertain you will help you discover how best to do it.

Are There Any Specific Mechanics that Interest you?

There are a lot of moving parts to game development, and it can be helpful to focus on the areas that interest you the most. If you’ve seen something in another game that you thought they underutilized, or perhaps they used perfectly but you want to apply it in your own way, make a note of that. Look at ways you can use that to progress in your own story. This kind of information is invaluable when you want to make a game.

What is Your Time Commitment for Game Development?

Making a video game is no small feat, and it’s important to understand how much time you realistically have to dedicate to your project before getting started. For most people, developing an indie game is going to be a part-time endeavor done in the evenings and weekends. But if you want to go all-in on your dream project and have it done in a few months, you will be dumping a lot of your time into it. Smaller more bite-sized projects may be more appropriate if you’re unable to commit at a higher level of time commitment.

The thing to remember is, with each new feature, the time to develop each feature increases. The more complexity your game has, the more likely you are to introduce bugs. To make sure everything is working perfectly, reducing complexity is one way to ensure an independent game developer can get the job done on their own.

Just Get Going, Game Development Won’t Happen on It’s Own

You can, and should, plan for as much of your project as you can. But in the end, you just have to start making your game. Game development is a fluid process and plans will change, often drastically. Having said that, and considering all of the above, don’t be afraid to experiment or try new things – that’s how innovation happens. Just make sure you’re always moving forward so you don’t get stuck on an idea for too long.

The more time you spend in the planning phase, the less time you will spend trying to figure out where you go from here. Do you have any great game development tips? Leave them in a comment below! And keep at it, make your game today!

Naninovel – Visual Novel Engine: The Ultimate Tool for Storytellers

Visual Novels have been around for a long time, but they have only recently begun to gain popularity in the west. This is likely due to the success of games such as “Danganronpa” and “Life is Strange.” If you are interested in creating your own Visual Novel, Naninovel – Visual Novel Engine is the tool for you. Naninovel is a visual novel engine that provides all of the tools you need to create your own story. It is based on document-based scripts, so it is easy to use even if you have no programming experience. It also features an advanced visualization framework that makes your game look great on any platform.

Naninovel is designed to be cross-platform compatible, so you can release your game on any platform you want. It is also compatible with many common Visual Novel frameworks and tools. This makes it easy to get your game up and running quickly. The Naninovel website is informative and helpful, with detailed documentation and support. So you can get started quickly and easily. With Naninovel – Visual Novel Engine, you can have your game ready to go in no time.

Visual novels are a unique and engaging way to tell a story. They provide players with an immersive experience that allows them to interact with the characters and the world around them. This is the perfect tool for creating your own visual novel. It is easy to use

Why Should I Use Naninovel – Visual Novel Engine

Naninovel is the perfect tool for creating your own visual novel. It is easy to use, has a fully-featured toolkit, and is designed for cross-platform compatibility. This visual novel toolkit also comes with helpful documentation and support. So you can get started quickly and easily. With Naninovel you get:

  • Document-based scripts;
  • Fully featured toolkit;
  • Advanced visualization framework;
  • Cross-platform compatibility; and
  • Helpful documentation and support.

There are many reasons why you should use Naninovel over designing your own visual novel engine. First, Naninovel is based on document-based scripts, so it is easy to use even if you have no programming experience. Second, Naninovel features an advanced visualization framework that makes your game look great on any platform. Third, Naninovel is designed to be cross-platform compatible, so you can release your game on any platform you want. Fourth, Naninovel is also compatible with many common Visual Novel frameworks and tools. This makes it easy to get your game up and running quickly.

Finally, the Naninovel website is informative and helpful, with detailed documentation and support. So you can get started quickly and easily. With Naninovel – Visual Novel Engine, you can have your game ready to go in no time. Naninovel is the perfect tool for creating your own visual novel. It is easy to use and has everything you need to finish your game today.

Rayfire for Unity: Exploding Your Game with Fun Destruction

Your game is your world, and you should be able to do whatever you want in it. With Rayfire for Unity, you can blow your world apart with dynamic destruction that is affected by physics. This powerful tool gives you the ability to collapse objects, cache the runtime, and export fragments as Unity Assets. Whether you are creating a game from scratch or modifying an existing one, Rayfire for Unity will add excitement and fun destruction to your projects!

Creating your own dynamic destruction from scratch can be a daunting task. It would likely take you quite some time to create the necessary tools and get everything working correctly. With Rayfire for Unity, all of that work is done for you, so you can focus on creating your game!

Rayfire for Unity can add a layer of realism to your game that is unmatched by other tools. With its physics-based destruction, your games will feel more realistic and engaging than ever before. When players are able to interact with objects in your world in a meaningful way, it immerses them in the experience and makes your game much more memorable.

The Best Reasons To Add Rayfire for Unity to Your Projects

With Rayfire for Unity, you can:

– Destroy or slice objects at runtime

– Create dynamic simulations that are affected by physics

– Export fragments as Unity Assets

– Cache the runtime for better performance

– Add a layer of realism to your game with physics-based destruction.

If you’re looking for a way to add excitement and fun destruction to your Unity projects, this asset is the perfect tool for you! It’s easy to use and provides everything you need to create dynamic destruction that is affected by physics. With Rayfire for Unity, your games will be more realistic and engaging than ever before!

When you’re playing a video game, it can be a real let down when your rocket launcher has almost no effect on the world around you. A small wooden shack somehow withstood a small nuclear explosion? With Rayfire for Unity that is no longer a problem. You’ll be blowing up that outhouse in no time. How can you not need this in your game today?

HQ Retro Farmhouse: A Modular Farm House Asset for Any Game

If you’re looking for a high-quality modular farm house asset that’s going to fit right into your game, look no further than HQ Retro Farmhouse. This asset is extremely versatile and customizable, making it the perfect fit for any setting. It also comes with 500 objects, scripted doors, and HDRP and URP support. Plus, NOT_Lonely is even throwing in a bonus lite version of the Object Placement Tool.

One great way to use HQ Retro Farmhouse is in your game today. This modular farm house asset can be customized to fit any setting, making it the perfect addition to your game. With 500 objects included, you’ll have everything you need to create a realistic and immersive farmhouse environment. Plus, with scripted doors and HDRP and URP support, you’ll be able to create the perfect farmhouse for your game. So, what are you waiting for? Add this great asset to your Unity project today!

Why Should I Buy The HQ Retro Farmhouse

This farmhouse is a modular farm house asset that comes with an incredible number of features. Here are just some of the highlights:

– Customizable almost anything – With HQ Retro Farmhouse, you can customize everything to fit your game perfectly. The walls, roof, doors, and windows can all be altered

– 500 objects included – This modular farm house asset comes with an impressive number of objects, giving you everything you need to create a realistic and immersive environment.

– Scripted doors – HQ Retro Farmhouse includes scripted doors that can be opened and closed however you want.

– HDRP and URP support – This modular farm house asset supports both HDRP and URP, giving you the flexibility to use it in any Unity project.

– Bonus lite version of the Object Placement Tool – As a bonus, NOT_Lonely is also throwing in a lite version of the Object Placement Tool. This tool will make it easy to place objects in your Unity scene.

Making your own games is a terrific and fun adventure, but it can take years to get all the tiny pieces in the right places. With great assets like the HQ Retro Farmhouse, you can potentially cut weeks off of your development time. don’t you think that’s worth it?

You can’t go wrong with this farmhouse – it’s the perfect asset for any game that takes place anywhere that’s a bit… out of the way. Don’t you want to see it in your game today?

Mega Animations Pack: 300+ Game-Ready Animations and Models

sIf you are a Unity 3D game developer, then you know how important it is to have a good animation pack. Without animations, your games look lifeless and boring. That’s why Kevin created the Mega Animations Pack! This animation pack includes more than 300 game-ready animations and dummy models. Plus, there are basic props and prefabs included, as well as example scenes. So whether you’re working on a new game or just want to add some life to an existing one, the Mega Animations Pack is perfect for you!

The Mega Animations Pack is a great value for the price. You get over 300 animations for a fraction of the cost of purchasing them separately. And the quality is top-notch, too. So if you’re looking for an animation pack that will make your Unity games look amazing, then don’t miss out on the Mega Animations Pack!

Some of the animations included in the pack include:

-Archers;

-Casters;

-Dancers;

-Warriors;

-Soldiers;

-Throwing Animation;

-Random Villager Animations. etc. etc.

Unity is a great platform for creating video games, and with the animations in the Mega Animations Pack are high quality and have been tested in Unity games.

The Mega Animations Pack is easy to use. All of the animations are sorted into categories and come with prefabs and example scenes. The documentation is clear and concise, so you’ll be up and running in no time. Plus, the support is great if you have any questions or need help getting started.

If you’re looking for an animation pack that will take your Unity games to the next level, then look no further than the Mega Animations Pack. Making Your Game Today has never been easier!